You guys should spice up bot buying.

Discussion in 'Monday Night Combat PC Wishlist' started by Goose, January 12, 2011.

  1. Goose

    Goose Active Member

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    You claim that the devs need to compensate for the PC's "superior" aiming abilities by buffing bots which is just nonsense because the control differences hardly correlate to the bots and would much more affect pros. You would not have a harder time hitting bots with an xbox controller.

    Your claim that PC's mouse and keyboards make for better accuracy is also ridiculous. In the end it comes down to preference, someone who has been playing console and PC for the same amount of time can still find more comfortability in the controller than mouse and keyboard. To most people the M&K seems much more natural and fluid but that doesn't mean that it is impossible for somebody to get the exact same results on a controller than somebody on a M&K. Yes, it is more normal to find the mouse and keyboard more natural and accurate (i do and I just started playing on PC) but it is very possible for somebody to get the same results with a controller and feel like it is more comfortable.

    As an example, In street fighter, an arcade stick is very widely known to be the superior (this is the same argument) than a controller. The flaw with that is that there are quite a few very talented players that still play on a standard PS3/Xbox controller and get the exact same results. In this case the stick is the M&K. Preference is not the same as superiority. People probably would switch over to M&K or stick if they really wanted to simply because it's easier for most people but that doesn't mean it is "superior".
  2. MikeyTWolf

    MikeyTWolf New Member

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    And the point was Accuracy != Weaker bots, but Higher Sensitivity - Accuracy Penalty = Faster target location and tracking = Can shave plenty of time off wasting bots left right and center compared to using a controller and whilst also on the lookout for assassins.

    Not to mention anyway, accuracy or none, the purchased bots just fall into the breach bot crowds (bouncers pathetically so who just get stuck in crowds of Blackjacks) seriously lack decent pathfinding that would make them viable vs. pros or a compensatory buff to warrant purchasing them.

    Point is, if bouncers, gremlins and scramblers focus pros, they're not very threatening nor competent at achieving their goals, even if it's just to draw fire away from the pros that escort them.
  3. PKC

    PKC New Member

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    what utter bollocks. go play quake with a controller and see how you do. yes, the difference is less pronounced in games like MNC, but they're still there. what you've said is as ridiculous as saying that the keyboard is as good for racing games as the steering wheel, lol.
  4. BulletMagnet

    BulletMagnet Post Master General

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    If it was preference, then some aircraft would come with steering wheels.

    If it was preference, then some people would be aiming with the keyboard.
  5. PKC

    PKC New Member

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    yeah, its really that simple. i dont get console players; im more than happy to admit the controller is much better than keyboard or mouse for sports games and fighting games. which is why i have one for those games. and i have a wheel for driving games. and a joystick for flight sims etc.
  6. WhiteHawke

    WhiteHawke New Member

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    Im not talking about difficulty of hitting bots on the two different control schemes (although this will factor in as well). Im saying that target acquisition is far faster on the pc and due to the nature of bots as a secondary threat to pros. We can more easily switch off a living pro target, switch to a bot target and destroy it and then switch back to shooting at pros again. I think the player-bought bots are designed to force pros to divide their attention and bots require less attention and therefore serve less of a purpose when they are easy to dispatch *while* fighting someone else.

    This is asinine. It is not about preference in shooters. A M&K player will annihilate a controller player of the same skill level. The best M&K players will make playthings out of the best controller players. Lets turn to recent news for confirmation of what we (and by we I mean I) already know:

    http://www.techspot.com/news/39738-micr ... amers.html

    But thats enough public service for one day. Like I said before, the DEVELOPERS disagree with you. The only reason I post on this forum is bring issues to light that may need changes or that should be discussed for change. I want MNC to be the best game it can be (now for pc) and the developers opinions are all that matters for getting changes made to sub-optimal systems. You should be trying to convince them that controller is equivalent to M&K if you want them to stop making all these changes to the game that they have already admitted are mostly because of M&Ks better accuracy. Why try to make this point here in a subforum about wishlist features when you should be arguing the validity of a whole tree of design changes somewhere else? Im guessing you havent thought much about that.

    Wow if MNC were a fighting game this would be a totally valid supporting argument. But MNC is not, and this argument is similarly not valid. There is a very good reason why the controller is better at Fighting, Racing and Platformer genres. The directional input of the stick is better than WSAD when movement must be performed in a specific sequence and when movement input needs to combine two principle directions. Shooters and RTS are simply better on pc because of the precision aiming required and the precision of control required. Im not arguing that every game is better with M&K, but this one undeniably is.
  7. Goose

    Goose Active Member

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    You guys are basically arguing that you cannot get the same results on a controller which just simply isn't true. It would be much more difficult to get the same results but it could definitely can be done and it is possible that somebody would prefer it. The Stick vs. controller argument was just as valid, it shows that one is often thought of as being "superior" when in actuality, it has the same tools. A M&K has the same tool as an xbox controller. Whether they are more user friendly tools is a different story entirely.
  8. WhiteHawke

    WhiteHawke New Member

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    Yes, it is true. See what I did there? You havent provided any evidence to contrary (whereas I have). Lets see it.
    People prefer lots of inferior products or methods. Just because they prefer it doesnt make it better or equivalent.
    Im not sure what you mean by has the same tools but a mouse and keyboard are quite different from a controller. The ability to get direct input from the mouse without having to rely on acceleration for fast turns or small adjustments is the key to its superiority in shooters. The mouse and keyboard has proven time and time again to be more difficult to learn than a controller, but it also far better at shooting than the controller. If you honestly cant see the difference in quality of control then I really do feel sorry for you. All of this discussion is irrelevant of course though, since no one agrees with you that matters.
  9. hickwarrior

    hickwarrior New Member

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    Wow, this thread derailed so hard, it's making me cry.

    Yes, bot buying should be spiced up. Even if it is an option, it's so situational that it doesn't really seem that useful, outside of a few bots.
  10. Goose

    Goose Active Member

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    Ya it got derailed quite a bit. The main discussion was how bots don't really serve much of a purpose once you get your defense down and you have a decent assassin/tank.
  11. Runie

    Runie New Member

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    I'd love more things to spend my mid-game monies on. I usually wind up with a stockpile in between juice buys and annihilators.

    More spawnable bots would be neat, or if you could upgrade your bot spawning. But they still need to be class specific.

    Or what if you could customize your bots in your custom classes with similar style endorsements?
  12. grimbar

    grimbar New Member

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    If you have all turrets at max level, enough money between juice buys and annihilators you are playing the wrong kind of opposition
  13. Runie

    Runie New Member

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    Well I usually wait for the right time to buy juice because nothing is worse than just rushing into a base while juiced only to have everyone focus fire on you and dying with 80% juice left to go.
  14. Goose

    Goose Active Member

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    You can die with Juice? Maybe if you are a Sniper or Assassin but even then you shouldn't have a problem going in doing your business and going out.
  15. WhiteHawke

    WhiteHawke New Member

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    That's a lot of extra content that takes a lot of dev time. Also, bot upgrades create an even bigger snowball for losing teams to attempt to stop from rolling right over them. I think the bot choices we have now need to be improved before we consider asking the devs add something to a feature we already agree we aren't using. We know that the pc has better controls and that the game has already been adjusted for this several times. When you can acquire targets more quickly and lead more easily, killing NPCs that run straight at you isnt nearly as much of an issue and it doesnt distract players nearly as much. This is another of those instances where a change needs to be made so that the deficiency in console shooting that this part of the games balance relied upon in the past can be compensated for.

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