Bots never sat right with me. Not in TA, not in supcom and not in PA. I understand they were supposed to be the TA equivalent of C&C's infantry. But robots because Chris Taylor did not want a lot of dead humans on the screen. But compared to C&C they always felt wrong. Stronger but somehow less useful. They were always given a lot of special abilities to try and justify their existence, climbing mountains in TA. Fast speed for raiding in supcom, and amphibious movement and anti-air in PA. Even with these things they don't feel substantially different from vehicles. Replace the model with a tracked one and I wouldn't know the difference. Starting with a bot factory or a vehicle factory feels like a moot choice. Slightly different options like a vehicle scout or the bomb bot. In the various livestreams they've talked about how they did indeed want bots to feel different, and specifically chose designs that were more infantry like. Such as the now-defunct AA "stinger" bot. Looking back at C&C, even before garrisons were introduced in RA2 (or was it tiberan sun I don't recall) infantry always felt useful despite being weak and slow. Especially larger groups could tear through a tank pretty good. The cheaper conscripts come to mind. What accounts for this difference? Looking at the numbers for Red Alert 1 all becomes clear. A standard tank costs $800 and a rifleman costs $100. If I recall correctly in one of them the conscript cost $75. Maybe that was a country bonus. But an 8:1 cost difference definitely never existed in TA or PA. They also would build in less than a second and come out of the barracks almost as fast as you could click the button. This made them very useful as a cheap defense unit. In this case there is no need for a fast speed, high damage, and special abilities to justify anything. Being cheap and weak is their role. It is also worth noting that in TA style games, simple net cost is not a good measure of expense. The real cost of a unit is the drain its factory puts on your economy. So the amount of metal per second over a period of time. Bot factories currently drain as much as a vehicle factory. And the build times aren't much different either. One or both of these would have to go down to truly make bots cheaper. Given that Scathis came from a C&C background, I do wonder how he was able to mess this up. To my knowledge these general cost differences between armor and infantry persisted throughout the series.