This is a survival mod. You start a game vs. an AI and fight off a never ending hoard of enemies unique to the AI. Over time they get both stronger and more numerous. Known issues The AI likes to walk a long way to place its first factory. It's best to play on smaller planets to counter this. The AI doesn't like water and multiple planets (yet). Your games may be a little dull if you try this. Don't scout out the AI early on. It likes to get scared of single units and run across to the other side of the planet to build it's next factory. Short term plans If people are interested I can add new units and add a little polish/balance. Play around with the platoons and hopefully make it a little smarter. Add to PAMM if there's interest. Figure out how to give the AI a unique commander. Long term plans Replace all the AI units with a unique alien unit set. Make the AI do a lot more fun stuff. Things like sending units in waves. Grab it here https://github.com/Liquius/Some-kind-of-alien-invasion-mod/ If anyone has any feedback/suggestions I would love to hear them. If anyone wants to help out with anything, pm me.
Oh, this sounds fun. I love wave based games like this, endless replayability! I'd love to see this fully fleshed out personally.
Well that's where I am getting my inspiration from. I might add some later. Currently this mod is very basic. Everything is place holder stuff. My first goal was to get figure out a mechanism for the AI to pump out more units as time progresses along with mixing in stronger units. Now that I know I can boss around the AI around, I plan add more types of units and hopefully make it fun. There have been quite a few posts saying that they would like/make some sort of invasion mod. Yet no follow up on there posts. The only reason why I released it now is to prove that its doable in some form (it took me a lot of tries to figure out a mechanism that worked).
Maybe make the aliens the Xziphids or what ever they are called. You could say this is before the Commanders split from the Progenitor Coalition.
Could try and figure out a way to allow the AI to periodically spawn in new commanders across a system.
This is one of the things I looked at. Currently you can only paste units in at the player's cursor. Making something that pastes units in and set intervals should be doable, but I have no idea how/if you could place units in a smart location.
Can't you just grab the position of a pre-existing AI building and then paste in on an offset from that?