[WIP] Some kind of alien invasion mod

Discussion in 'Work-In-Progress Mods' started by liquius, July 28, 2014.

  1. liquius

    liquius Well-Known Member

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    This is a survival mod. You start a game vs. an AI and fight off a never ending hoard of enemies unique to the AI. Over time they get both stronger and more numerous.

    Known issues

    • The AI likes to walk a long way to place its first factory. It's best to play on smaller planets to counter this.
    • The AI doesn't like water and multiple planets (yet). Your games may be a little dull if you try this.
    • Don't scout out the AI early on. It likes to get scared of single units and run across to the other side of the planet to build it's next factory.
    Short term plans
    • If people are interested I can add new units and add a little polish/balance.
    • Play around with the platoons and hopefully make it a little smarter.
    • Add to PAMM if there's interest.
    • Figure out how to give the AI a unique commander.
    Long term plans
    • Replace all the AI units with a unique alien unit set.
    • Make the AI do a lot more fun stuff. Things like sending units in waves.
    Grab it here
    https://github.com/Liquius/Some-kind-of-alien-invasion-mod/

    If anyone has any feedback/suggestions I would love to hear them. If anyone wants to help out with anything, pm me.
    wondible likes this.
  2. squishypon3

    squishypon3 Post Master General

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    Oh, this sounds fun. I love wave based games like this, endless replayability! I'd love to see this fully fleshed out personally. :D
  3. sycspysycspy

    sycspysycspy Active Member

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    Make it similar to the Spring Chicken mode?
  4. vackillers

    vackillers Well-Known Member

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    wouldn't mind seeing some screenshots for it :D
  5. liquius

    liquius Well-Known Member

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    Well that's where I am getting my inspiration from.

    I might add some later. Currently this mod is very basic. Everything is place holder stuff.

    My first goal was to get figure out a mechanism for the AI to pump out more units as time progresses along with mixing in stronger units. Now that I know I can boss around the AI around, I plan add more types of units and hopefully make it fun.

    There have been quite a few posts saying that they would like/make some sort of invasion mod. Yet no follow up on there posts. The only reason why I released it now is to prove that its doable in some form (it took me a lot of tries to figure out a mechanism that worked).
  6. stuart98

    stuart98 Post Master General

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    [​IMG]
  7. christer1966

    christer1966 Member

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    Maybe make the aliens the Xziphids or what ever they are called. You could say this is before the Commanders split from the Progenitor Coalition.
  8. igncom1

    igncom1 Post Master General

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    Could try and figure out a way to allow the AI to periodically spawn in new commanders across a system.
  9. liquius

    liquius Well-Known Member

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    This is one of the things I looked at. Currently you can only paste units in at the player's cursor. Making something that pastes units in and set intervals should be doable, but I have no idea how/if you could place units in a smart location.
  10. swizzlewizzle

    swizzlewizzle Active Member

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    Can't you just grab the position of a pre-existing AI building and then paste in on an offset from that?
  11. nuketf

    nuketf Active Member

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    whats the progress of this?
  12. stuart98

    stuart98 Post Master General

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    None.
  13. nuketf

    nuketf Active Member

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    dang....well...can someone make a mod where hostile dox randomly spawn?

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