It's been a while y'all Alpha 17 General: The following changes implemented by @Quitch: AI has been updated to match changes to the vanilla AI Fixed a bug that prevented the MLA AI from functioning Commander selection updated to match Legion and the vanilla game. Fixed a bug where some bot explosions were missing smoke effects. Fixed a bunch of error messages in the logs. Adjusted anti-torpedo defenses to make them more reliable. MLA Bumblebee - Mines no longer lose all their HP after 30 seconds; instead just self-destruct after 18. Boom - Buffed because these were always bad in PO. Cost 135 -> 90 Speed 30 -> 35 Crasher - Was way too strong, made air almost useless. Damage 30 -> 20 Splash radius 20 -> 12 Gil-E - Energy use increased (and this was something I was sitting on for a while so I can't remember why) Energy per shot 4000 -> 5000 Bluehawk (or whatever I call it in PO) - No longer uses energy. Mend - Cost reduction, energy use in line with other combat fabbers. Cost 500 -> 450 Energy use 15 -> 1000 Land Mine - Now builds in strips (iirc; I was sitting on this for some time for some reason); renamed to XM-57 to not be boring. /shrug Manhattan - Large buffs because this unit just wasn't great in its role of armored heavy explosive (but not nuclear explosive) Speed 16 -> 18 HP 4000 -> 5000 Avenger - Move speed buff to differentiate from Legion counterpart Speed 70 -> 85 Legion Comet - Cost and damage change Cost 4000 -> 5000 RoF 0.75 -> 1 Osprey - HP buff HP 280 -> 315 Purger - Splash buff Splash Damage 100 -> 450 Locust - Buff since these were previously useless in PO Damage 10 -> 20 (matches vanilla and I really don't know why it was so low before) Guardian - Density increased from the abnormally low values it had before HP 125 -> 135 Cost 90 -> 125 Metal Draw 10 -> 12 Lancer - Reworked to be closer to normal legion because it was just an awkward unit before. HP 90 -> 190 Speed 15 -> 13 ROF 10 -> 0.61 Range 130 -> 125 Damage 2 -> 160 Imperator - Tesla cannon nerfed, meteoroid drones added (matches normal legion except it launches fewer drones) Cost 6000 -> 6500 Tesla cannon damage 2500 -> 1000 Tesla cannon RoF 0.1 -> 0.15 Viper - Adjusted to be more different from avengers HP 165 -> 185 Speed 80 -> 70 RoF 0.7 -> 0.8 Templar - No longer launches meteoroid drones, launches new hover drones instead. Higher damage and HP but can't target air and are considered hover units instead of air units.
Hello! Thank you for this mod but it needs an update to work. Currently I am having no build bar glitch with this mod. I installed only this mod since I downloaded the game so I am afraid it needs some work. Thanks again. Please don't abandon the mod
There was a forum bug that was preventing me from logging in since mid-late May. Seems to have been fixed now. I'm aware with the issues with PO and fixing it is on my todo list but I can't make it a priority right now. I suggest disabling the mod until I eventually update it.
When I enable Planetary Obliteration, I get "Conflicting unit server Mods 2". I had Legion mod enabled at that time.
to my knowledge PO uses some legionunits for the MLA sooo no compatability with the legionmod itself, also the ballance is vastly different ..