It's been a while y'all Alpha 17 General: The following changes implemented by @Quitch: AI has been updated to match changes to the vanilla AI Fixed a bug that prevented the MLA AI from functioning Commander selection updated to match Legion and the vanilla game. Fixed a bug where some bot explosions were missing smoke effects. Fixed a bunch of error messages in the logs. Adjusted anti-torpedo defenses to make them more reliable. MLA Bumblebee - Mines no longer lose all their HP after 30 seconds; instead just self-destruct after 18. Boom - Buffed because these were always bad in PO. Cost 135 -> 90 Speed 30 -> 35 Crasher - Was way too strong, made air almost useless. Damage 30 -> 20 Splash radius 20 -> 12 Gil-E - Energy use increased (and this was something I was sitting on for a while so I can't remember why) Energy per shot 4000 -> 5000 Bluehawk (or whatever I call it in PO) - No longer uses energy. Mend - Cost reduction, energy use in line with other combat fabbers. Cost 500 -> 450 Energy use 15 -> 1000 Land Mine - Now builds in strips (iirc; I was sitting on this for some time for some reason); renamed to XM-57 to not be boring. /shrug Manhattan - Large buffs because this unit just wasn't great in its role of armored heavy explosive (but not nuclear explosive) Speed 16 -> 18 HP 4000 -> 5000 Avenger - Move speed buff to differentiate from Legion counterpart Speed 70 -> 85 Legion Comet - Cost and damage change Cost 4000 -> 5000 RoF 0.75 -> 1 Osprey - HP buff HP 280 -> 315 Purger - Splash buff Splash Damage 100 -> 450 Locust - Buff since these were previously useless in PO Damage 10 -> 20 (matches vanilla and I really don't know why it was so low before) Guardian - Density increased from the abnormally low values it had before HP 125 -> 135 Cost 90 -> 125 Metal Draw 10 -> 12 Lancer - Reworked to be closer to normal legion because it was just an awkward unit before. HP 90 -> 190 Speed 15 -> 13 ROF 10 -> 0.61 Range 130 -> 125 Damage 2 -> 160 Imperator - Tesla cannon nerfed, meteoroid drones added (matches normal legion except it launches fewer drones) Cost 6000 -> 6500 Tesla cannon damage 2500 -> 1000 Tesla cannon RoF 0.1 -> 0.15 Viper - Adjusted to be more different from avengers HP 165 -> 185 Speed 80 -> 70 RoF 0.7 -> 0.8 Templar - No longer launches meteoroid drones, launches new hover drones instead. Higher damage and HP but can't target air and are considered hover units instead of air units.