Ah, I remember all the things we wished for in Alpha as far as balance goes. I will try to make a mod that captures some of that balance. It will be like Statera but vanilla so no unit additions unless possibly highly requested in the Unit Suggestions thread. Ideas so far: -Spring-like tech tree (commander can't build nukes, but advanced?) -No overlapping roles in advanced (at least semi-strictly, advanced will not be more powerful, and t1 will be cheaper to mass, but advanced will have niche roles) -This should be easily possible to AI mod, compared to my pain in the *** "Commander & Conquest" Suggest anything else you remember from the pre-alpha pretty-much-kickstarter-only suggestions on how PA should have been developed. This is not proving a point that current direction of development ignored early suggestions, it ended up alright, but now that we have server mods we might as well fulfill fantasies.