Discussion in 'Work-In-Progress Mods' started by emraldis, August 13, 2014.
You derps, update your mod date when you update it.
lol ok, thanks stuart
I really like this mod, its a lot of fun so great work .
Now my Question: Will this mod develop further? Something like Legion support and Units etc. , new small Orbital units build by the Orbital launcher or a new Titan?
Unlikely. Most of the people who developed this then went on to do Legion.
And I haven't really been playing PA in a good while. Unfortunately most of my friends either never played, or stopped playing.
Needs updating for 105067 commanders. Or should it be disabled instead?
I might be able to do that, but that's not happening this weekend. May be able to do it this week or next weekend.
Sorry for the dumb question. I'm new here. Where do I download this mod? Link?
Sorry to dissapoint, but the mod is rather out of date and won't work at the moment. I need to update it, but I have not had any time. For up-to-date mods, you'd be able to find them in the ingame mod manager though!
Alright thanks. Looking forward to future updates .
Any news or plans to update this mod so that it works again? Looking at the pictures and the videos ive seen it looks awesome!
I really do hate to see a good mod die.....anyway i can help?
anyway to playit with the ui not working?
I'm surprised people are still interested haha. Well, here: https://github.com/Emraldis/Orbital_Warfare_Overhaul is the git repository with the source code, if you want, you can do the few changes you need to do to fix it, it's mostly the units files needing to include the new units from titans and the new commanders, if I recall correctly. If you make a branch and test it, I can merge it into the main code and update the mod. I just don't have that much time or a huge amount of incentive to keep the mod up-to-date these days unfortunately :/
orbital is still not exactly super fun on its own, even though titans brought a bit of orbital options to the game it still feels a bit lacking were i think a couple purely orbital focused units and structures without changing the existing ones may make orbital a bit more intresting .. at least gasgiantplay needs a bit more diversaty ..
i´m also still disapointed about default orbital visibility not allowng for much supriseoptions ...
Yeah, I was really disappointed when they removed the deep-space radar...
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