Ok, fixed Vsupport21. Used Maelstorm for some naval unit. Names gotta be consistent and I also want to avoid renaming vanilla units, but I can't think of any good name for t2 arty then.
I have to say that the air facotries have the buld menu completely broken, that gies also fo the air fabs:s
@stuart98 you gotta disable the mod. I don't know what's happening. Only t3 factory had it's buildable types wrong. edit: things are messed up and idk why edit fixed it
Infernos fixed internally. Tarantula doesn't have sound because game doesn't have appropriate sound (suggetions welcome). Fire anim below the cannon - not sure what you mean? Sorry for all the inconvenience with air facs, btw. Will update in 30 minutes.
Ok, now I'm noticing it, muzzle flash does jump around a bit. Dunno why. Just a screenshot for the sake of awesome.
Awesome update, only thing that I have to complain about is the same thing that I always have to complain about, which is that the units are made of worse than paper; if the units were actually able to take a few hits this would probably be the best mod on PAMM.
Well, that's just the thing about my mod that I certainly like so it's not going to change... If anything that was the only featute that didn't change from the inception of the mod.
I find absurdly difficult to undestand. Is a guide coming anytime? Now this thing got really complicated For the rest I really like the result of your work.
A question did you eliminate that t3 spy plane? Also the basic combat fab? Also what happened to the vehicle scout?