Why can't you place unit cannons on water?

Discussion in 'Planetary Annihilation General Discussion' started by tesseracta, February 8, 2015.

  1. elvisior

    elvisior Member

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    Can you add a poll? I want the normal unit cannon on water... especially in the game I'm in now.
  2. tesseracta

    tesseracta Active Member

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    Edit: you should probably ignore this post

    Poll
    Who votes yes unit cannons on water?
    Who votes no unit cannons on water?
    Who votes I don't give?
    Answer in red and bold.

    If you want, put up to 10 short explanation(s) why. It might help the cause.


    Example:
    Hi. My name is TesseractA.
    I vote Yes for being able to Place unit cannons on water.
    1) You can have other factories float on water, so why can't a Unit Cannon float too?
    2) Unit cannons do not only contain purely land units, they also contain amphibious units.
    3) Convenient
    4) Laser turrets can be placed on water, which are normally good only for land.
    5) Holkins and Pelters can fire projectiles on water, isn't a unit cannon sort of a step up from that?
    6) The land units are contained inside of the cannon instead of walking out, not leaving units that don't go in water into water.
    7) Unit cannons from land can target water places giving the disadvantage to water, making it less favorable. Shouldn't they be equally favorable tactically?
    Last edited: October 27, 2015
  3. tatsujb

    tatsujb Post Master General

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    [​IMG]

    (yes)


    I do realise it might pose some difficulty to model.

    if it doesn't then hell yes!
  4. g0hstreaper

    g0hstreaper Well-Known Member

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    MOON BOAAAAAAAAAAAAAATS!
  5. tesseracta

    tesseracta Active Member

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  6. kayonsmit101

    kayonsmit101 Active Member

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    Lol
  7. Diaboy

    Diaboy Active Member

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    I still stand by that the Astraeus should be able to lift boats, and if you drop them on land they become stationary. I swear that you used to be able to lift boat fabbers (at least) at one point?
  8. theseeker2

    theseeker2 Well-Known Member

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    cybran t2 walking destroyers confirmed
    Diaboy likes this.
  9. tesseracta

    tesseracta Active Member

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    I made two posts in a row, the first one was about a boat transport and the second one about hovercraft transports
  10. tesseracta

    tesseracta Active Member

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    Is there a thread for that?
  11. squishypon3

    squishypon3 Post Master General

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    There probably was one a LONG while back. XD
  12. tesseracta

    tesseracta Active Member

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    I couldn't find one D:
  13. theseeker2

    theseeker2 Well-Known Member

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    that's because the search feature on this forum is a pile of ****
  14. dmorchard

    dmorchard New Member

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    These water portals should be horizontal, and you'd float in as much of your navy as you'd like to transport and then activate (or "flush") it and they'd all swirl around and down a central vortex. And if you try to send more than 1 Leviathan at a time it should become plugged. Oh, and jiggle the handle after you're done using it so it's not constantly trickling your energy away. ;)
    Diaboy likes this.
  15. jamesw100

    jamesw100 Member

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    I don't think any structure should be able to be built on water.
  16. Tripod27

    Tripod27 Active Member

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    You can't place unit cannons on water because unit cannons are tier 1 tanks, and tanks going underwater would imbalance the game
  17. squishypon3

    squishypon3 Post Master General

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    Wat?

    Also tell that to Alpha balance, haha!
  18. Tripod27

    Tripod27 Active Member

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    I think at some point they renamed the ant/bolo/ripper/whatever the hell else they named it to the "unit cannon" to troll all the people who kept asking for the unit cannon to get put in
  19. temeter

    temeter Well-Known Member

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    Afair most structures aren't floating, but anchored to the ocean floor. So it's not that unrealistic.
  20. tesseracta

    tesseracta Active Member

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    I'd hate to completely embarrass you here but I would like to establish my point.

    Just because unit cannons shouldn't fire to water with tanks doesn't mean they shouldn't be able to fire from water to land. I've also been frustrated by the fact that land unit cannons can fire slammers (amphibious units) at me but I can't fire back... especially since I have a map with 5 water planets 1 gas giant and 1 land planet. I would also like to remind you that units don't just move out of their respective factories into the water automatically, so the tanks would not go into water unless you found some glitch that would allow you to do so.

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