whats the best way, and class to use to take out turrents?

Discussion in 'Monday Night Combat PC Strategy and Tactics' started by nocturne_saint, January 7, 2011.

  1. ZoZo

    ZoZo New Member

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    SOrry if this ends up being a wall of text, but theres a lot of good information here I hope people will enjoy, I wanted to comment on a couple things before answering the OP's threads question though


    Quote: step 1. get assassin, step 2. know what to do with it

    ->there in lies the problem, this game has an absolutely mind boggling amount of ppl who play assassin and have literally NO clue what they are doing. It baffles me how many ppl insist on going round after round as this class yet with a horrendous ratio, despite being the fastest class, one that can 1 shot ppl, crush turrets, and become relatively invisible. Seriously, if you can't keep a positive ratio (doesn't even have to be a huge performance, just one that IS NOT feeding the other team endless payouts on killing them) as this class, then you need to pick something else.

    Quote: cause assassins are always juiced right?

    -> The assassin quite literally can harvest a juice pretty much faster then any other class out there, like so much so it probably oughta be nerfed considering 1 juice with them can mean the entire collapse of the oppositions defense.

    But to answer the OP's question

    Support->lvl3 bomb spammed = guaranteed kill on any turret in the game, short of it being over-healed, or a lvl 3 rockit turret (it'll leave it with next to nothing left though)
    ->hurt ray when juiced works very nicely too. Infact, when trying to take down a lvl 3 rockit turret, a juiced support using the ray, with all three lvl 3 bombs rdy is second only to a juiced assassin in effectiveness.

    Gunner-> mortar gun= this thing is insanely effective and I don't know why more ppl aren't crushing any turret they come across with it

    Assassin-> The shuriken gun will kill a firebase insanely fast, and from SO far away, or around corners (ricochet) that you never even need put yourself in harms way to do it.
    -> give them a juice? and outside of getting grabbed or thrown by players, or barring a lvl 3 rockit turret, there's no reason you shouldn't be able to take out multiple turrets in just a single juice.

    Tank-> lazer blazers are your candy, you literally can deploy in front of a lvl 3 LB turret, get shot up while burning it down, and even with an EMPTY juice bar, you WILL be juiced before the turret can kill you, or you can kill it. Couple this with the ability to blind the turret if it gets hairy, and this thing is LITERALLY the most expensive way to GIVE the enemy team a juice (REALLLLLY need to find a way to make to boost LB turrets to make them more practical, i stopped buying them outright when i realized they are THE worst turret hands down for your investment)
  2. KNight

    KNight Post Master General

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    But because Assault's take forever to kill a turret that danger rises exponentially, unless its a level 1 non-rocket turret you really should be doing better things with your time.

    Mike
  3. sensitivepsycho

    sensitivepsycho New Member

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    Juiced Gunner. Simple as.

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