We're Doing A LiveStream today! Drop Your Q's Here.

Discussion in 'Planetary Annihilation General Discussion' started by BradNicholson, January 17, 2014.

  1. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    We had pictured air units as not being teleportable. Not sure if we will stick with this or not but it is an interesting tradeoff right now. Then again the idea of seeing them fly through is pretty tempting, I think it would look pretty cool.
    Quitch, drz1, shootall and 2 others like this.
  2. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    We have more work I want to do in this area.
    iron420, Quitch, drz1 and 2 others like this.
  3. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    It's probably not on the immediate list but it's a good idea.
    drz1 and shootall like this.
  4. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    Absolutely. Supporting features like this for mods is definitely part of our agenda.

    Although bombers do actually use ammo right now that recharges based on energy.
    drz1, shootall, ledarsi and 1 other person like this.
  5. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    Kevin has been laying the foundation for multiple viewports which will allow the minimap. It's a ways out.
    Quitch, drz1 and shootall like this.
  6. neutrino

    neutrino low mass particle Uber Employee

    Messages:
    3,123
    Likes Received:
    2,687
    Possibly both us and the community could add new features like this.
    iron420, drz1, shootall and 1 other person like this.
  7. Tormidal

    Tormidal Active Member

    Messages:
    243
    Likes Received:
    158
    Cant wait for that.
    Will it function as multiple PA windows, or just one large one?(with multi-monitor support? :p)

    This would be fantastic. Its a pain to nuke large areas at the moment.
  8. Pendaelose

    Pendaelose Well-Known Member

    Messages:
    536
    Likes Received:
    407
    Awesome! You've made my day. PA is already one of the best strategy games I've played, but no matter how good the game, there's never been one I enjoyed playing as much as I've enjoyed modding. After ZeroHour I've been cautious about investing too much time into a game because I didn't wanted to get trapped by building myself out of the scale of the engine again. The style and scope of engine I've wanted just hasn't been there, but PA definitely seems to have the right stuff for epic RTS action.

    I look forward to when the system is ready to run our custom classes.
    drz1 and Arachnis like this.
  9. iceDrop

    iceDrop Active Member

    Messages:
    143
    Likes Received:
    99
    OMFG

    The intro to the live stream was so... orchestral.


    Tears and stuff.



    Can't wait for that to replace what we hear now.



    And yah thnx for the rest of it all too. I'ma go wish for that to be the music I hear in game tho. Peace out.
    drz1 likes this.
  10. iceDrop

    iceDrop Active Member

    Messages:
    143
    Likes Received:
    99
    Ps. I know we've heard that version as the live stream intro before; don't mistake my praise for ignorance.
    It was more of an inspiration thing. Hearing it again after so many repetitive listenings of the machine generated version recently, the logic and the appreciation of the orchestral version clicked.

    Thnx again.
    drz1 likes this.
  11. mabdeno

    mabdeno Active Member

    Messages:
    138
    Likes Received:
    67
    Missed the stream but theres a question I'd like to ask about economy balance.

    Is the games economy being balanced around 1v1 or team games or is it possible to balance for both?
  12. YourLocalMadSci

    YourLocalMadSci Well-Known Member

    Messages:
    766
    Likes Received:
    762
    Many thanks for taking the time to answer these questions. Given that planet-turtleling is becoming more of a thing, I look forwards to having the tools to deal with such entrenchments.
    Pendaelose likes this.
  13. stormingkiwi

    stormingkiwi Post Master General

    Messages:
    3,266
    Likes Received:
    1,355
    I think that's ok. If the battle is purely planet vs planet you have already established a beachhead by building a teleporter.

    I don't think they should be transportable in actually creating a beachhead. I think land AA, the rest of your army and fabricators should be the basic building blocks of your beachheads until you can get air reinforcements or factories. Give the defender a little advantage in that respect.

Share This Page