Walking the edge of a platform/wall?

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by bdcjacko, September 14, 2010.

  1. UberGunner

    UberGunner New Member

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    It says you don't know how to get up there as an assassin. If I can get somewhere with jump jets, you can get there as an assassin. These days I see the experienced assassins taking the high ground at the start of the match.

    If you play an assassin often then now you know how supports feel when assassins cloak mid grapple near their turret.
  2. Amaranth

    Amaranth New Member

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    Please stop saying such stupid things. I covered that sort of idiocy a post before the one you covered. Do you guys have a single argument that doesn't involve knocking down men made of straw?

    No?

    Didn't think so.
  3. bdcjacko

    bdcjacko New Member

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    LEARNYOURCLASS, BARAGH!
  4. PohTayToez

    PohTayToez New Member

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    I've actually been trying to incorporate more wall walking into my game play. I don't see this as unsporting at all, any class can do it, and since several classes can jump high or fly, I don't see how the developers wouldn't think that people wouldn't use these skills to get to higher places on the map. The one exception to this would be people that use this to get to a vantage point that gives them a far away line of site on the money ball. To me that seems a bit cheap and probably not quite what the developers had in mind.

    As a sniper, I typically use wall walking to traverse the map faster, or to sneak up on someone for a grapple. I don't like using walk walking to get sniping spots, since there is no cover and little room to move around.
  5. forrestthewoods

    forrestthewoods Uber Alumni

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    After Monday Night Combat's meteoric rise to popularity the League Commissioner banned usage of computer assisted aim locks. Computer stabilizers were a major source of debate in the media but the competition committee agreed to allow their use when negotiating the collective bargaining agreement of '09.
  6. tlbww

    tlbww New Member

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    I walk on walls all the time. It's next to a requirement giving how slow gunners are (tanks are in the same boat). Most of the time, it's for transportation purposed (the half walls in LazerRazor can be jumped on and hovered to the bridge). The other half, I'm trying to stop backdooring on that same map.

    I think it adds a touch you don't see in other gun games. It's not game breaking either. Just step you're game up to reach newer heights.

    Chill brah!
  7. UberGunner

    UberGunner New Member

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    Wallwalking isn't an automatic win....

    It's smart in the same way that bunnyhopping is smart. Considering nearly every class can walk on walls I hope it's something that stays in the game.

    Honestly I think wall walking is the only thing that keeps the sniper remotely in check (because let's face it he's OP in just about every category.... except his bot spawn). Snipers just need to learn how to throw traps onto ledges!
  8. rudigarmc

    rudigarmc New Member

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    I don't notice wall walking anymore.

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