A grand total of 1 game after the March 10th update lead me to a shocking revelation. >The Assassins is now non-viable. PLEASE READ THE THREAD AND NOT THIS POST. By nerfing the Assassin's armor gain from endorsements, you've made the "snowball effect" that much bigger. With these latest additions, an Assassin can no longer clear out turrets and has to succumb to the wrath of a Level 2 Rockit Turret taking 1/6 my health and possibly getting chewed down by a deployed gunner (never happens to me). This is coming from a very experienced Assassin by the way. 3.3's with a Support and firebase huddling around it is hard enough to kill, and may even cost a death. Now any class that approaches it will be insta-killed except for a good Gunner to use his mortar juice which in pubs is a 1/100 chance. Give Assassins back their turret killing power, or you put games even more into the hands of inexperienced and "bad" teams that I see so often. THIS THREAD IS NO LONGER ABOUT THE ASSASSIN'S JUICE OR ANYTHING ABOVE. EDIT: Added Poll.