1. Leonyx

    Leonyx New Member

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    This would go to ALL disconnects, accidental or not. I did explain that.
  2. zarakon

    zarakon Active Member

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    i don't like the idea of being punished for leaving laggy or unbalanced games
  3. Xx Tikki xX

    Xx Tikki xX New Member

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    gears of war 2 did this....EVERYONE hated it
  4. Leonyx

    Leonyx New Member

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    Well, like I said, it shouldn't happen until Uber gets the connection speed to work better (if they can). I'm really saying this should happen to rage quitters, but since a program can't tell the difference between them, you'd have to punish them both to solve the problem.

    The games aren't that long anyways; it wouldn't be that bad to have to play through a terribly laggy game.
  5. Xx Tikki xX

    Xx Tikki xX New Member

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    play a whole game where you struggle to walk out your spawn because it is lagging that badly......
  6. Leonyx

    Leonyx New Member

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    I have. If it gets so bad you literally can't play the game, find something else to do while it finishes.

    And like I said, this is only after the lag gets fixed to a point where this doesn't happen anymore, or at least very infrequently.
  7. zarakon

    zarakon Active Member

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    Really, "ragequitting" in this game is completely understandable. Maybe if it would actually scramble teams between rounds it would be reasonable to stick around. As it is though, if your team is getting stomped so bad that you can't do anything, it will probably be the exact same thing the next game.

    Some sort of team scramble between rounds could do good things for the game. Maybe it would only activate if the previous game was lopsided, but it would at least give people on the losing side some hope.
  8. Leonyx

    Leonyx New Member

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    Yeah, this game needs some team scramble thing. I wouldn't go as far as saying rage quitting is understandable, but when you know that the same thing will happen next game, it's disheartening. I still think you should just wait the 15 minutes.
  9. mute

    mute New Member

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    The lobby balancing is just out of whack.. almost every game I played today, including the ones where I was on the winning team.. were stacked. It almost always ends up something like 3 or 4 99's on one team vs 1 99 and a bunch of <50's. If people quit after teams are split up, it just exacerbates the issue. The last game I was in, it split it up like this in a lobby with 7 people:

    99,99,99,12 vs. 99,47,35

    I was on the 99 team there that got the extra player, and none of us were in a party or started a lobby together. That's just messed up, no one quit or joined late during the lobby either..

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