Hi there. We've all been busy discussing the 1.0 release and the various issues that still need fixing. On some parts, developers and community agree. On others, not so much. I haven't been part of this community for long enough to assume I can fully evaluate the game's situation - so I won't try. However, I've played other games, some of which have been in similar situations, and I'd like to share a game's story. The game I'd like to talk about is Hawken (http://www.playhawken.com/), a mech-based first-person shooter. It is currently in early access and has been available on Steam since early 2014. And first things first: Hawken is different. It's free to play, it's a shooter, it uses dedicated servers, the game has a "classic" publisher, it hasn't been kickstarted, and it's a new IP. However, there are several similarities between Hawken and Planetary Annihilation, most of them on the bad side. Hawken has non-existant matchmaking. Servers are sorted by "quality", and players even have an MMR of sorts, but the vast majority of games are one-sided stomps. So far, the developers have never truly acknowledged this issue Hawken has been in development for an eternity, has been available as a playable Beta for ages, but its developers tip-toe around the topic of release. But: there are plenty of cosmetic and other microtransactions available for $$$ The game's UI is lackluster, there is no single player available, there is very little chat functionality, the tutorial is extremly basic The game is filled with bitter veterans crushing newbies and wreaking havoc on the official forums Do some of these points sound familiar? Yeah, I know. But here's the real tragedy: Hawken is a really, really good game. I've had more fun with it than with most other shooters of the recent years. I ultimately dropped it because despite its mechanics, despite its promising gameplay, I never had fair matches, I met almost no new people, and there were very few signs of community acknowledgement from the developers. Want some more parallels? Yeah, I know, the games' situations aren't the same, but here is Hawken's Steam chart for the last 6 months: http://steamcharts.com/app/271290#6m And here is PA: http://steamcharts.com/app/233250#6m And before you object: Both games use Steam and a standalone launcher / executable. Steam's user charts are as reliable data as an outsider might get. Here's the thing: I really, really like Planetary Annihilation. I followed the Kickstarters from the very first day, but only bought the game during the recent Steam sale. I'm a sucker for RTS titles, and TA & SupCom will always hold a special place in my heart. But I'm also sick and tired of promising games being stillborn. Of integral features (matchmaking and ladders, for the love of god!) missing from release. Of developers wondering why their acclaimed indie titles crash and burn. Don't let this game become another Hawken. Please.