I got modeling rigging and texturing down and can produce decent enough units, but I think I need to learn animating now... I made a different type of gunship with vertical engine pods similar to the vanilla gunship, but reusing the animation of the vanilla gunship does not get the desired result of course. Did a search on the forum but couldn't find much explanation on how to make animations. Would someone be willing to give me a crash course on animating? nothing so complicated as "walking legs" yet. I'm using Blender for making a mesh, and 3ds Max 2016 for adding bones rigging it and adding a texture map.