tutorial for animating

Discussion in 'Mod Discussions' started by Engineer1234, June 24, 2017.

  1. Engineer1234

    Engineer1234 Well-Known Member

    Messages:
    325
    Likes Received:
    291
    I got modeling rigging and texturing down and can produce decent enough units, but I think I need to learn animating now...
    I made a different type of gunship with vertical engine pods similar to the vanilla gunship, but reusing the animation of the vanilla gunship does not get the desired result of course.
    Did a search on the forum but couldn't find much explanation on how to make animations.

    Would someone be willing to give me a crash course on animating? nothing so complicated as "walking legs" yet.

    I'm using Blender for making a mesh, and 3ds Max 2016 for adding bones rigging it and adding a texture map.

Share This Page