Topic Index - Last Update May 2013

Discussion in 'Planetary Annihilation General Discussion' started by KNight, January 15, 2013.

  1. SmoothApproach

    SmoothApproach Member

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    Re: Topic Index

    Yeah when I started this thread it was more like "will PA even feature this mechanic", because nobody said anything about it, and I liked it a lot in FA just for being there, and with all the complexity this game could bring I would be more than happy if they would just copy the system from FA that for it to be lacking, although I would like some innovations as you suggested, that would be over the top.
  2. veta

    veta Active Member

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    Smart Combat, Unit AI - Why not?
    Summary:
    This thread discusses Smart Combat, what it is, how it can reduce micromanagement and allow a greater variety of units.
    Trees: Can they block shots?
    Summary:
    This thread discusses simulated environmental objects, specifically trees and how they could add tactical depth.
    Carriers: Strategic Impact
    Summary:
    This thread discusses the value of strategically impactful carriers, why that matters and how it could be achieved.
  3. qwerty3w

    qwerty3w Active Member

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  4. tatsujb

    tatsujb Post Master General

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    On Inter-Planetary transport you have two threads but there's also this one :Light Speed Travel

    it's very short but it could become very..-"THAT'S WHAT SHE SAID!" .. ... .... TT_TT

    And the scale Megathread of course wich you already know about wich could simply be put in the unit category.

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