So I was-- PUT DOWN THE PITCHFORKS AND HEAR ME OUT! *ah-hem* was playing the game Prototype today, at one point I had hijacked a tank and was going on a military killing spree, and this got me thinking. The military needed other tanks or helicopters in order to really be able to put a dent in the tank, their guns weren't doing much damage to it, however when they brought out rocket and grenade launchers they were able to do at least decent damage. I then turned off the PS3 and went to make this thread, because the relation between bots and tanks, while not perfect is what one would call realistic. In a real world scenario, people with guns simply aren't going to match up against a tank. A tank is a heavily armoured war machine made to suppress high amounts of gunfire. However, everything has a weakness. A tank isn't going to be very useful against helicopter gunships or explosives. If you compare this to Planetary Annihilation, the resemblances speak for themselves. It takes a large force of doxen to take out even a single tank, which makes sense (it'd make more sense if tank shots were as explosive as they are in real life but let's not get too carried away, here.) If you put in some grenadiers, who are using explosive shots, the tank will go down faster. This also makes sense. Now, as I said earlier, this system isn't perfect, but I no longer think it's the worst thing ever. There are ways for it to improve. (the grenadier could do with a damage and AoE buff, for example.) Just a thought.