This Game Needs Matchmaking Filters.

Discussion in 'Monday Night Combat PC Discussion' started by Bletzkarn, July 8, 2011.

  1. BillNyeTheScienceGuy

    BillNyeTheScienceGuy New Member

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    Matchmaking used to be 100% dependent on the star ratings. Uber changed it to be "less dependent on the stars" but I don't think they ever said officially how things are weighted.

    I assumed player level was factored into the overall skill score with the star rating but these recent games seem to indicate a flaw in that assumption.
  2. Xx Tikki xX

    Xx Tikki xX New Member

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    star rating is screwed anyway, mine dropped to 3.9 and i was going flawless and getting 50ish bot kills in really short games, made no sense
  3. Z-UNIT

    Z-UNIT Active Member

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    well at least you can get into 3 star servers now
    pisses me off when the only active aus server is a 3 star one, although lately we have usually had 3 or 4 to pick from

    my star rating is down about half a star from normal
    ive been tooling around too much playing off classes trying to make games last longer than the 5 min it would if i played normally
  4. Xx Tikki xX

    Xx Tikki xX New Member

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    all i have been playing is sniper, it is fun to get headshots, i love that ding :D
  5. Z-UNIT

    Z-UNIT Active Member

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    i will admit to playing a little sniper lately ding is good the speed you can gain juice is even better my aim on the other hand, well the less said about it the better
  6. Xx Tikki xX

    Xx Tikki xX New Member

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    yep i have horrible aim but can still do decently well, you just need to try and keep it at the same level as their heads

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