The Next Design Blog

Discussion in 'Uber Entertainment Discussion' started by scathis, February 23, 2009.

  1. scathis

    scathis Arbiter of Awesome Uber Alumni

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    Any suggestions for what it should be about?

    Any burning questions out there on what I do as a designer?
  2. eetmorsqrls

    eetmorsqrls New Member

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    how you manage to get so little done in such a long span of time? :twisted:

    Yes, what do you do as a designer? (that one is a real question)
  3. thygrrr

    thygrrr Member

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    Illustrate the process of design and implementation of features, focusing on how you interact with the developers and what kind of problems usually arise.
  4. scathis

    scathis Arbiter of Awesome Uber Alumni

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    I play too much TF2? :twisted:
  5. Sorian

    Sorian Official PA

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    How about outlining what you do in a typical day.
  6. nyx

    nyx Moderator Alumni

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    How do you make the circles so round?
  7. scathis

    scathis Arbiter of Awesome Uber Alumni

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    I place a marker at the correct radius distance away from me and just wait for the world to revolve around me.
  8. eetmorsqrls

    eetmorsqrls New Member

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    how you manage to only answer the stupid questions and yet still keep your job?
  9. scathis

    scathis Arbiter of Awesome Uber Alumni

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    You just defined the job of a designer.
  10. gnats3

    gnats3 Member

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    I think it should be about something that makes it clear what your game is! :D
  11. neutrino

    neutrino low mass particle Uber Employee

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    Hmmmmmm game clarity sounds like a good idea ;)

    On a typical day we playtest, make changes, argue, playtest make changes etc.
  12. vicale

    vicale New Member

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    How do you break into the industry as a game designer? I want to be a game designer but it seems like no one hires designers unless its a new company. I've written some design docs and am constantly thinking of gameplay mechanics. I'm going to college for computer sci next year but I definetley don't want to be a full time programmer. I'm confused on what I should do to land a job as a designer.
  13. neutrino

    neutrino low mass particle Uber Employee

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    Typically people don't get hired as designers, they move into that position later on. Those that do get hired directly either have experience at another company or a large amount of amateur stuff like mods.

    Learning how to program is a huge leg up because then you can create your own small games to test your design ideas.

    The best way to get into the industry is to simply start making games on your own. Flash games seem like a good place to start these days but there are plenty of alternatives.
  14. Ekanaut

    Ekanaut Uber Alumni

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    Helping out on mods is a great way to get some experience. If you're interested in getting a design job, you need to show that you can take an idea and flesh it out into a playable gameplay demo. Get yourself a copy of the free Unreal Development Kit http://udk.com/ and look at the forums there to more info.
  15. scathis

    scathis Arbiter of Awesome Uber Alumni

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    Ditto to what Neutrino and Ekanaut said. Show you can do the job and you'll have a much better chance at getting one.

    Mods show, docs tell. Show don't tell.

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