[Suggestion] Replace T1/T2 combat fabbers with T1/T2 aa bots

Discussion in 'Planetary Annihilation General Discussion' started by emraldis, November 23, 2014.

  1. mjshorty

    mjshorty Well-Known Member

    Messages:
    871
    Likes Received:
    470
    Well...for AA, there are different mechanics that can deal with air, like for instance, a bot that can one shot a ship, but has slow fire rate, or a vehicle that can fire 4 missiles at once, at 4 different targets, but cant fire 4 at just 1 target, making for weaker individual fights and stronger mass fights, as apposed to the bot. those sort of things with AA can allow air players to deal with them differently and use tactics to exploit what his enemy is fielding, as apposed to simply MASS more units.

    As for more units, trust me, its better, if you dont copy+paste the units like bots and vehicles AA (a direct upgrade from T1 to T2 is fine, as long as you keep unique units in play for both T1 to T2, like dox to slammers and grenadiers and sniper bots) then balance appropriately by community feedback (from uber ranked players of course, they know everything about this game and would be the best for help balancing)

    And get rid of being able to build T1 combat units (t1 fabbers are fine) from Teir 2 factories, nobody uses it anyways as ramp-delay isnt worth it and ruins your econ more, and the fact you can build more T1 factories ~_~

Share This Page