Planetary Creation A Planet editor The release is coming soon and with it, the need of having hand-crafted maps. Before we get “the hooks” to build a planet editor, it would be useful to make a list of features. I think Planetary Creation is a nice name for the editor. We create the planets and then we annihilate them. General features: Create new planet Select a type : Rocky / Gas giant Select planet size : A number Save planet Open planet Open recent planet Copy Cut Paste Zoom in Zoom out Move camera Team-up starting locations (Top vs bottom / East vs West / totally custom ones) Once a blank planet is generated : Terrain editing Brush type Circle / Square / Diamond Brush size Brush style Paintbrush / Airbrush / Noise (I can explain if needed) Increment (How fast the texture is applied) : Value 1-255 Select texture From a list of textures : UberEnt and custom textures Terrain height : Raise terrain / Lower terrain / Flatten terrain / Noise terrain / Smooth Amplitude Add naval layer (Units can move through / cannot move through) (water / Lava and more) Choose water height Add foliage (Trees, rocks, ice chunks and more) Allow / Disallow foliage on painted terrain Foliage density Place metal points Place starting locations 3D models 3d model list (UberEnt and custom 3d models) Add 3d model Select 3d model Remove 3d model Rotation / Pitch / Roll 3d model Change 3d model height Change 3d model size These are, i think, the features for a minimally viable product. For more depth of using and comfort, there are many other features too add. Choose symmetry type Mirror / Rotation Place symmetry axis / point Move the symmetry axis / point (Left click pressed and move the mouse) Export planet picture (It would take 2 pictures : one for each hemisphere) Link with System Sharing Mod (To easily access the planets) Triggers tool (That’s a big chunk for new game modes) Data editor (Change the values of everything just in your map) Launch the map locally (to test it) There are a lot more useful features. Please post them and i'll add to the OP.