Sniper's explosive rounds are OP against the moneyball

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by Hiero Glyph, September 21, 2010.

  1. Reltsirk

    Reltsirk New Member

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    You feel bad you were playing to win....again just because he does it the fastest doesnt make him OP that makes him a priority to look out for him doing it. Ive ganked with a juiced assassin before thats won a game, that doesnt make me feel cheap, that makes me wonder why people took the jump pad right past me instead of came and did something about it. Again I agree the ability to GAIN juice that fast, which in turn can give him too many free opportunities in which he can juice attack the moneyball, is a problem. but him damaging it fast isnt a problem.
  2. southsidesox24

    southsidesox24 New Member

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    Yeah, I ran into this today as well, except he did it on steel peel from the top of the side entrance to the base. One quick clarification, when calculating how long it took to destroy the ball, I assume you were using Gold ROF right? With my sniper build that has silver ROF, I don't think I take down the ball quite that quick.
  3. Hiero Glyph

    Hiero Glyph New Member

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    You were playing with/against my friend Whiskey and I for a while today. When you were against us you were driving my friend crazy so congrats!

    Yeah, my custom Sniper runs Gold RoF, Silver Armor and Bronze Clip Size.
  4. Hiero Glyph

    Hiero Glyph New Member

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    So I did what the consensus of the forum was and started obliterating other teams using the cheapest, legit tactics possible. This means that I am not speed-hacking or exploiting a glitch that will be fixed but if Uber thinks that there game is balanced then who am I to not use something they tested properly. The result is a lot of pissed off players.

    I get hate mail after matches on a regular basis now. I camp areas using freeze traps and snipe them from afar. I juice up 5+ a game times just from shooting bots. I decimate moneyballs once they go down and watch the other team scramble as I juice and take it down by 75% in 10 seconds. But hey, if everyone thinks this is balanced then why not, right?
  5. Ninja Wallace

    Ninja Wallace New Member

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    Don't feel bad that the opposing team is bad.
  6. Amaranth

    Amaranth New Member

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    I'm pretty sure he was playing to win before, as well. So that's clearly not the element that made him feel bad.
  7. Reltsirk

    Reltsirk New Member

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    he just said his custom sniper is gold ROF which imo is the half of the problem. so your insisting he never shoot the moneyball ever with juice, ever. right.
  8. Amaranth

    Amaranth New Member

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    No, but good job knocking down that strawman. It's not an invalid tactic in an argument, no matter how many of those uppity intellectuals call it a "logical fallacy."
  9. Leonyx

    Leonyx New Member

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    inb4Sirlin

    Are we sure that the money ball is made up of a whole bunch of targets? There may be a small problem if that's the case.
  10. Reltsirk

    Reltsirk New Member

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    Are you implying we need to tiger when we should have tiger'd? Also if thats the objective to WIN THE GAME, id say its got tons of targets on it.
  11. Leonyx

    Leonyx New Member

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    I don't understand what that means. I was just wondering whether or not the moneyball was actually made of a bunch of targets or not and whether it's been tested.

    Really I was just joking about the Sirlin thing. I don't want this thread to turn into a scrubs vs elitist thread like so many do in the Smash World Forums. Almost ruined Brawl for me. But I can't control what happens.

    Anyways, has the multiple targets thing been tested or not? If not, we need to. If the moneyball is just one target, then we don't need to worry about it.
  12. Reltsirk

    Reltsirk New Member

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    You werent supposed to understand. Thats the point. Also, I'm pretty sure its not, however thats a good question. The only thing I'll base that on is the Tanks juiced damage output with gold ROF also does quite a lot of damage to the moneyball. Im pretty sure gold rof juiced is more the issue than the actual explosive rounds. The fact that the sniper takes it down faster is just the sniper being the sniper.
  13. Leonyx

    Leonyx New Member

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    Well, okay. But I still think that it should be tested, just to make sure the sniper isn't getting unneccesary boosts from random targets in the moneyball.
  14. MikeLanglois

    MikeLanglois New Member

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    Why would the money ball be a group of smaller targets near each other?

    Also, how would you even test for that?
  15. Leonyx

    Leonyx New Member

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    I don't know. Someone hypothesized it. I'm just questioning it.

    All someone (not me, I can't get on very often) would need to do is shoot a turret or something out of range of every thing else, then shoot the moneyball and compare the speed at which juice filled up.
  16. MikeLanglois

    MikeLanglois New Member

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    Oh i know you were just questioning it, i am too. It just doesn't make sense for Uber to make the moneyball a bunch of small targets put together?

    Like, no sense at all?
  17. Leonyx

    Leonyx New Member

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    There's probably some logical reasoning behind it, if it is true.
  18. Unic0rnSunshine

    Unic0rnSunshine New Member

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    Moneyball's definitely not a bunch of small targets. If it WAS, you'd get Juice as fast as shooting a circlejerk of Blackjacks, which, as of right now, you don't.

    Oh, btw, the only map where it's a real problem is Steel Peel, since there's a spot where the Sniper can shoot it from pretty much halfway across the map.

    Otherwise, he has to reveal himself/go close to actually shoot it, and since he's a twig, he's easily broken by the enemy.

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