Version 4.29.1 - 2018-09-15 Uber Tank will go second air when playing as Legion Fixed priority Uber Air gives to additional air factories when floating eco Made changes to how Gold, Platinum and Uber handle not understanding the landing zone terrain Uber will properly handle a naval opening - you should still use Uber Naval for these though Fixed incorrect build condition name Fixed some personality assignment errors Updated the translation files
Version 4.30.0 - 2018-09-24 Eliminated situation where Bronze and Silver would try to go naval when alone Uber will build a battleship in a pond and defend it with anti-air to control the area Stopped Uber building more Narwhals than it should Uber requires greater sub dominance before producing battleships Changed how factory build checks are performed at Casual and Bronze to match the other levels Fixed some factory checks for Silver not having been properly updated for the changes in 4.27.0 Ensure opening naval factory checks are used in the opening only Bronze properly only uses naval units when sharing a planet Changes to how all levels below Uber handle naval builds which should help performance but may make them slower to get in the water Fixed Uber Naval still trying to build naval with land fabbers Fixed Uber Naval not building Naval Foundries using air fabbers and floating eco Ensure advanced air fabbers try to build naval factories too Fixed Uber Naval being unable to use Legion naval fabber to ensure the second factory is air Help performance by limiting second air builds to the only fabber types that could exist Gold, Platinum and Uber won't wait so long to form Locust platoons Added behaviour to help prevent Queller getting stuck with only a single factory if it went naval first on certain planet layouts
Version 4.30.1 - 2018-09-25 Please help translate Queller AI to your local language. Removed empty strings from translations so they properly fallback to the source text
Version 4.31.0 - 2018-09-25 Fix version numbers not displaying in Chinese (Simplified) Unified Chinese (Traditional) and Chinese (HK) translations Update Korean translation with Judou marks Updated Italian translation with thanks to Fred Updated Spanish translation with thanks to Fred Added Portuguese (Brazil) translation with thanks to CmdrEdem Added Russian translation with thanks to something more than human
Version 4.32.0 - 2018-09-26 Uber Naval won't build bot factories Don't build bot factories specifically for amphibious usage Uber uses less Narwhals Cleaned up some odd bot conditions in Gold and Platinum that I have no idea what I was doing with Translation adjustments to better align with official translations Uber no longer prematurely techs when using an elevated econ rate Uber Naval uses less Kaiju Uber no longer idles T2 naval factories when switching to hover units and playing as Legion Uber will build Advanced Torpedo Launchers outside the base Uber more likely to build Tsunamis outside the base Uber includes the Stingray in its anti-air ratio Uber Naval doesn't use pond builds Fixed Uber spamming Stingrays in ponds Added Swedish translation with thanks to Linus Petersson and Spassky Added partial Norwegian translation with thanks to Spassky
Version 4.34.0 - 2018-09-30 Changed how Uber decides to bring out Sparks which will lead to it using them more often Uber Bot will use Sparks Platinum and Uber will use Stitches to detect mines Fixed Uber Bot building vehicle factories when alone on a planet Uber gets out a fighter earlier
Version 4.35.0 - 2018-10-06 Uber properly handles the overlap between Investigator and Guardian for mine detection Better spread of unit types between platoons Put Sparks back in the Fast squad Uber is more accurate in checking its AA needs when a shared army has MLA and Legion Commanders Fixed my most embarrassing error so far as I found factories were being counted in combat fabber checks Silver, Gold, Platinum and Uber minesweeper ratios changed in light of this bug but may need more work All difficulties understand that land scouts can see mines Gold will use the Guardian more often Bronze, Silver will build the Barnacle and Remora Gold, Platinum and Uber will build the Barnacle and Remora to detect mines Uber correctly searches from the perimeter inwards when looking to place Laser Turrets to defend MEX Allow Uber more freedom to use Catapults for base defence Uber rushes its anti-orbital based on the location of its fabbers Updated difficulty recommendations in readme Fixed Platinum not building the Stitch when needing minesweepers
Version 4.35.1 - 2018-10-17 Fixed error preventing Uber forming bombing platoons after the early game
Version 4.36.0 - 2018-11-08 Check for presence of water rather than absence when forming hover platoons Fix Uber not properly checking T2 requirements before teching to T2 naval when floating eco and playing MLA Bluehawk built as part of standard army at all levels Uber builds Gil-E even without sighting tactical missiles Hover attacks always handled by land neural network Platinum and Uber scout with bots later into the game Uber more likely to stop using Single Laser Towers
Version 4.37.0 - 2018-11-15 Uber transitions to T1 vehicles as game progresses Removed Uber's factory AA rules due to greater use of vehicles Uber correctly builds T1 vehicles when alone on a planet Booms now use dedicated platoons only Adjusted flexibility Silver and Gold have in sending out Booms Greater Gil-E usage by Platinum and Uber
Version 4.37.1 - 2018-11-19 Introduced workaround for AI placement bug in 112176 onwards by allowing air opening if all else fails
Version 4.38.0 - 2018-11-29 Bronze is slightly more proactive at orbital scouting Unified how Bronze handles local orbital scouting for MLA and Legion Don't try and force AI to orbital scout if it doesn't want to Build Avengers and Vipers from orbital factories at all levels Fixed Uber MLA potentially teching to T2 naval slightly later than it should Bronze and Silver will ensure they have enough fabbers on a planet before building an advanced factory Corrected error where Gold Legion wouldn't tech to T2 vehicles when it couldn't expand Tidied up some redundancies and ordering inefficiencies in checks Corrected Platinum not properly checking for routes from T2 bot factories Corrected error where Platinum MLA wouldn't tech to T2 bots when it couldn't expand Platinum Legion was incorrectly using old code for teching to T2 air and bots Fixed all instances of placement and drain checks being performed against the wrong factory or unit Fixed Gold and Platinum not always counting a naval factory build against their concurrent build limit Removed limits imposed on Bronze and Silver for orbital scouting Removed AA factory builds from Uber Legion to match MLA Fixed Gold being unable to build the Astraeus Fixed Iron Dome rush builds being broken for Casual, Bronze and Silver Fixed Uber being unable to teleport its Commander when playing as Legion Fixed Platinum not scouting with Investigators Fixed Gold teching to T2 bots even when it couldn't afford it Added specialised asteroid builds which focus on getting a Halley online Fixed Silver Legion building a Walker Foundry without a land route Fixed an issue which could cause Uber to fail to scale up its fabber presence when alone Gold, Platinum and Uber are much faster at building their first orbital launcher if they're alone on a planet Platinum and Uber build more scouts if they can't find an enemy on their planet All levels more generous in determining valid bases for placement of ground anti-orbital Unified Uber MLA and Legion approach to ground anti-orbital Fixed error preventing Legion sometimes placing ground anti-orbital by superweapons Uber and Platinum maintain more scouts when alone on a planet MLA and Legion orbital launchers and factories are built near the fabber rather than the main base Fixed errors preventing Uber Legion from expanding properly Fixed all duplicate build condition names
Version 4.39.0 - 2018-12-31 Limit the number of teleporter troop transfer platoons formed when not alone Uber allowed to build T2 air factories earlier Made hover platoon creation more efficient Fixed Uber not using the correct AA ratio in naval platoons Uber uses less fabbers to assist economy builds Uber invests less heavily in naval on multi-planet maps Uber Free For All invests in orbital earlier on multi-planet maps Uber Aggressive no longer over-estimates its strength Uber Aggressive will form larger numbers of small platoons to increase its activity on the map Uber will now always use any Icarus it has to defend its planet if it can Casual is slightly more metal aggressive in its spending
Version 4.40.0 - 2019-01-01 Removed caps on air platoons for Uber Capped Uber's air scout platoons to stop it sending all fighters on scouting at the same time Uber Aggressive may delay its first air factory
Version 4.41.0 - 2019-01-06 Allow Uber FFA to open tanks Minor performance improvements for Legion Uber Tank Uber will build the Firebird now that it has been fixed Platinum and Uber more likely to build the Infiltrator