[SERVER] AI Bugfixes and Enhancements

Discussion in 'Released Mods' started by Quitch, January 17, 2020.

  1. Quitch

    Quitch Post Master General

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    Version 2.8.1 - 2021-07-13
    • Require a naval threat before building torpedo launchers to avoid some occurrences of CanDeployNavalFromBase being unreliable
  2. Quitch

    Quitch Post Master General

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    If anyone has played Normal+ and has any thoughts on how well it acts as a stepping stone between Normal and Hard, please let me know.
  3. Quitch

    Quitch Post Master General

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    Version 2.8.2 - 2021-07-28
    • Update Normal+ for changes to Normal - with thanks to quildtide
  4. Quitch

    Quitch Post Master General

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    Version 2.8.3 - 2021-08-06
    • Ensures Stinger Anti-Air Bots are always built by the Unit Cannon
  5. Quitch

    Quitch Post Master General

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    Version 2.9.0 - 2022-01-14
    • Disabled land titan builds due to it causing army pathing issues
  6. Quitch

    Quitch Post Master General

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    Version 2.10.0 - 2022-01-30
    • Add option to have AI difficulty chosen at random
  7. Quitch

    Quitch Post Master General

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    Version 2.11.0 - 2022-07-22
    • Support amphibious platoons
    • Random personality selection properly handles Penchant AI faction specific personalities
    • Random personality selection excludes Queller AI from Bugs slots
  8. Quitch

    Quitch Post Master General

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    Version 2.11.1 - 2022-08-08
    • Fix icon
  9. Quitch

    Quitch Post Master General

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    Version 2.12.0 - 2022-09-19
    • Updated builds in accordance with changes in PA 116242
  10. Quitch

    Quitch Post Master General

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    This mod has now been integrated into PA and is no longer required.
  11. Quitch

    Quitch Post Master General

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    Version 2.13.0 - 2023-06-19
    • Updated for PA 116982
  12. Quitch

    Quitch Post Master General

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    Version 2.14.0 - 2023-09-02
    • Build land titans
    • Add minimum threat levels required before Titans are built

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