Seems like the wrong things were nerfed with the Support

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by Liefglinde, December 6, 2010.

  1. Black Jack Davy

    Black Jack Davy New Member

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    QFT
  2. mute

    mute New Member

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    ^- This. -^ Very well put from both angles.

    Plus... If the Support gets nerfed any further he might as well be taken out of the game completely... and if thats your desire they do make games like Shinobi, Tenchu and Tekken, etc. where you can ninja to your hearts content. Protip: dont think you can just rush up on a Support when his shotgun is out, or for that matter think you can sneak up on good support player when cloaked. A good support player is _always_ listening for the cloak audible and starts lickin their chops when one is nearby. I personally love nothing more than puttin down assassins, its one of my favorite parts of the game. I'm always on the hunt. Stay away from my turrets. You ain't slick (the generic "you", no one inparticular).
  3. dredd

    dredd Member

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    The Firebase for the support is the main way a support should be killing things and the main way he gets his kills and his Firebase is a turret the support makes Turrets awsome if they Nerfed the Firebase (I know the firebase is BS but) ya know if they nerfed the firebase he wouldnt be able to kill any one my judgement

    the Firebase needs to stay the same
    the shotgun needs to have its damage nerfed depending on the classes that hes shooting at
    the Airstrike has been nerfed
  4. BroTranquilty

    BroTranquilty New Member

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    firebase + shotgun = mortar + minigun.
  5. AARPS

    AARPS New Member

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    I don't think its even close, especially given the slow regen on airstrikes and the fact that they're so easily avoided. mortar > air strike.
    With gold ROF on a support you cannot go face to face with a gunner and win and you have a fraction of the range. minis > shotty

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