Sea planes, literally!

Discussion in 'Planetary Annihilation General Discussion' started by bobucles, January 28, 2013.

  1. igncom1

    igncom1 Post Master General

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    It just seems strange that the are able to surface when generally there is little to not point in doing so.

    Personally Id love to see the navy in PA all go submarine and begin fighting stealth wars beneath the waves before popping up on the coast line to reveal some battleship guns.
  2. syox

    syox Member

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    1 i am against a surroundarea sonic beam that hits all and everything, cuz we gotta save the wales.
    2 f'ing smartass bqttelship fliping all over to shot sub with guns. Pretty badass cuz then it can shot the aproching seaplanes with the torpedos now exposed to air.
  3. bobucles

    bobucles Post Master General

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    Wow. The emotional feedback is intense! There are more complaints about how the idea feels rather than how it would play. And yet, despite the simple fact that placing new unit themes underwater could only serve to improve naval gameplay as a whole, there's so much desire to stick with the classic naval system. Which frankly was quite terrible.
    Then explain it. Not with feelings. Explain how the gameplay is stupid.

    Let's start with the most classic sonic weapon of them all.
    http://en.wikipedia.org/wiki/Depth_charge
    Simple, undirected, and deals crushing damage to its target.
  4. baryon

    baryon Active Member

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  5. ledarsi

    ledarsi Post Master General

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    I considered the gameplay effects of the flipping battleship so obvious it required no explanation. It is so obviously ridiculous from a gameplay perspective I responded concisely instead of elaborating.


    Simply put, weapons should have discretely defined profiles. A battleship cannon is a big gun- meaning it shoots faraway targets, such as enemy ships or for coastal bombardment. This weapon has a role, a function, that normally does not include killing submarines.

    If this battleship can flip over and use its cannon against submarines, then either it is actually a completely different weapon that just has a mode switch- which is bad- or it is the same weapon being used as submarine defense as for coastal bombardment, which is patently ridiculous. Consider the range and power needed to function as coastal bombardment artillery, and consider the consequences if such a weapon was effective against submarines. Submarines would never even get close.

    And if you want to say it's a completely different weapon anyway, then why bother flipping in the first place- just have an innate second weapon on the underside.
  6. bobucles

    bobucles Post Master General

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    Flying subs are real. Not only that, the idea is apparently quite old. Nuff said.
    ~~~~~~~~~~~~~~~~~~~~
    Ledarsi, I realize you put a lot of heart into your argument. However, it was so terrible that it deserved no response. But since I found the cool link I'll respond anyway:

    Making a weapon versatile does not make it overpowered. However, solving a unit's problems by giving it more specialist weapons is broken beyond belief. Your argument is invalid.
  7. igncom1

    igncom1 Post Master General

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    Battleships are designed to use high powerd bombardment weapons, using them against supmarines would invalidate submarines and submarine hunters.

    And flying subs, and counts on how many millitarys use such a vessle? ow right....none.

    And what would a flying sub even do? Fly streight over enemy ships and get shot down?

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