Release Candidate for next live build - now on PTE

Discussion in 'Planetary Annihilation General Discussion' started by jables, January 29, 2015.

  1. takfloyd

    takfloyd Active Member

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    Replied in the new thread. I hope the devs saw my post, it looks like people liked the idea!
  2. pieman2906

    pieman2906 Well-Known Member

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    Sorry if this has been posted already, but also naval units don't know what to do when given planet-wide patrols, like, if you try to tell a piranha to scout planet-wide with an area command, it won't move anywhere.
    Diaboy, ReddWolff and stuart98 like this.
  3. l3tuce

    l3tuce Active Member

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    Krackens are fun, but I wish the default AI knew what to do on the Pacific Map. It just builds a lot of land units on the one island it started with and waits for my navy to come find it.

    I can't say if Krackens are OP until I play with them against a good opponent, but in the mean time those rapid fire missiles are FUN. Sort of what I expected from the Stingray to be honest. I can definately see them being a quick end to anybody who thought it was safe to build their base next to the water without guarding it.
  4. Diaboy

    Diaboy Active Member

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    Ahh, I remember the days of using Fibbers...

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