Release build: 74484

Discussion in 'Support!' started by jables, October 31, 2014.

  1. SXX

    SXX Post Master General

    Messages:
    6,896
    Likes Received:
    1,812
    Uber usually didn't post news right after update just to be sure everything works fine, but yeah I'm noticed nobody posted update on Steam too.
  2. Raevn

    Raevn Moderator Alumni

    Messages:
    4,226
    Likes Received:
    4,324
    I created a thread for these stable builds (http://steamcommunity.com/app/233250/discussions/0/620695877249205991/), but I can't create news items.
  3. SXX

    SXX Post Master General

    Messages:
    6,896
    Likes Received:
    1,812
  4. takfloyd

    takfloyd Active Member

    Messages:
    202
    Likes Received:
    165
    Is it just me or is there once again no Seed slider in the editor?
  5. Vernam7

    Vernam7 Member

    Messages:
    78
    Likes Received:
    34
    do you think guys you can improve the building system time, when creating even a skirmish game, in a very good laptop and a very strong pc, it take many many Seconds (more than 10-15sec) for just building 2 planets! :(
  6. maxcomander

    maxcomander Active Member

    Messages:
    328
    Likes Received:
    129
    Creating a planet in 10-15 seconds, that's pretty quick compared to the millions of years it take's to form a real planet:):)
    websterx01 and whisperr like this.
  7. Planktum

    Planktum Post Master General

    Messages:
    1,060
    Likes Received:
    510
    Server performance was crapola yesterday. Can this please be fixed soon...
    whisperr likes this.
  8. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    "crapola" isn't a very helpful description for debugging ;)
    Can you describe where exactly the performance was bad? sim speed? How many players/units? etc
  9. Planktum

    Planktum Post Master General

    Messages:
    1,060
    Likes Received:
    510
    5v5 with about 7 planets and probably a max of 3000 units at any one time. Sim speed dropped to about 2.5 and the game stalled many times and finally crashed. I can't even load the replay of the game.
  10. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    Doesn't sound that unusual for a game of that size (yeah I agree it should be better, but what you describe does not sound like anything broke yesterday apart from that crash).
    Maybe some player just decided to area patrol boom bots or something to make it a little worse than you are used to?

    Replays are not stored if the server crashed, a crashing server should automatically be reported to Uber.
  11. atomicron

    atomicron New Member

    Messages:
    2
    Likes Received:
    0
    I'm getting the bounding box bug in Linux again after this update.
    A bounding box appears and I am unable to select or make the rubber band box go away. No key-presses alleviate the issue and the game cannot be quit unless the PA process is killed with cli. I was quite happy since the first update after the release. Why is this bug back?
  12. n00n

    n00n Active Member

    Messages:
    345
    Likes Received:
    210
    @atomicron, I assume your talking about the bug that effects Linux users? The hotfix they added was a workaround not a fix. It never stopped occurring, it's just more common for some than others.
  13. Planktum

    Planktum Post Master General

    Messages:
    1,060
    Likes Received:
    510
    I've just had two Galactic War games crash on me too. These games weren't even that big. One game crashed when I sent a moon into another moon.
  14. atomicron

    atomicron New Member

    Messages:
    2
    Likes Received:
    0
    Yep. That went away long ago and has not occurred for me since about the second patch after the release version 9-3-14. So, I had been playing fine for nearly the past two months. Now the dreaded return of "one moment everything is fine and suddenly a selection band will just stay with the mouse movements."

    It's frustrating that I'm being stymied by this again.
  15. aleiux

    aleiux Member

    Messages:
    18
    Likes Received:
    66
    Got matched up in a 1v1 ranked game today, but I think the other person left or dced, so I was left in the ranked room by myself and had to leave and get the time out penalty.
  16. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    You shouldn't get the penalty if you back out before game-start iirc.
  17. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    If you back out after knowing your opponent and the map you should get a penalty.
    But yeah if your opponent left already you should not get a penalty.
    Quitch likes this.
  18. thetrophysystem

    thetrophysystem Post Master General

    Messages:
    7,050
    Likes Received:
    2,874
    Eh idk, Street Fighter 4 ranked you could do some crappy stuff. But leaving a match if you knew it was a loss simply in matchup, is simply declining a match, not commiting a crime. It should not match you with the same person repetitively if you declined, but shouldn't penalty your matchmaking queue.
  19. aleiux

    aleiux Member

    Messages:
    18
    Likes Received:
    66
    Yeah my opponent must have left already or something similar because I was in an empty lobby o.o. I waited a minute to see if it automatically disband but nothing happened so I ended up leaving and got a 3-5 minute penalty.
  20. Quitch

    Quitch Post Master General

    Messages:
    5,856
    Likes Received:
    6,045
    Version 74525 has been released. Is this a hotfix release?

Share This Page