Already solved that bit, but thanks There's more to it than that though - styling etc, plus there's some hard-coding currently needed for commanders to appear properly. Also some changes required with the blueprint info framework.
Version 1.2.0 Released! Added compatibility and updated visual theme to match Gamma Added loading indicator to start menu Added support for new commanders
Out of curiosity Raevn, do you know why the T1 artillery bot and heavy artillery tank aren't showing up in other? Is it because they lack the .json files needed?
This is partly correct - all unit information is derived from the json files, so there's nothing to display if there isn't one. In addition though, it also needs to be present in the unit_list.json file, or be inherited by one of those blueprints (otherwise there is no way to find them).
One way I think this could be improved is by also having it in the lobby, to know and act on server mod files. Would be useful to have a quick overview/orientation of a balance mod you're about to play. Yes, is it not working for you?
Love this mod, it's very handy - specially when you're trying to find your feet in the game / work out the latest balance changes / try out units you've ignored before. Bit of a random question though .. would it be possible to get it to work with the various balance mods that're out there, or allow them to plug their unit changes into this?
I would love this, but it wont work for server mods as their changes don't "kick in" until you're in-game. If you duplicate a server mod as a client mod it will pick up the changes though.
Instructions on duplicating server mods as client mods are found here: https://forums.uberent.com/threads/wip-the-realm-community-balance-mod.58942/page-14#post-953016
This mod is ok; the issue atm is with the Blueprint Info Framework. There's a fix in that thread, but I haven't had time to upload a new version of that mod.
This mod breaks the main menu of the new build. I use BIF with Hotbuild2 and the menu functions fine, it's only when this mod is enabled that it all breaks.