[REL] Sandbox Unit Organizer 1.7.2

Discussion in 'Released Mods' started by wondible, July 27, 2014.

  1. Ksgrip

    Ksgrip Active Member

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    Wondible Thanks for the extremely fast response but I think now is worse...
    [​IMG]
  2. wondible

    wondible Post Master General

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    That's weird. It looks like it sized the box based on the small size but didn't actually shrink the icons. Perhaps try disable/enable the mod to make sure it accounted for the new file?

    Maybe do PA Diag first, although installing a mod may reprocess files anyway. If nothing else it includes the reported screen resolution, which might be something other than I expected.

    https://forums.uberent.com/threads/rel-pa-diag-1-0-2.66208/
  3. Ksgrip

    Ksgrip Active Member

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    So here I have the pa diag here :

    Attached Files:

    • pa.zip
      File size:
      4.3 KB
      Views:
      1
  4. wondible

    wondible Post Master General

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    Thanks. No surprises on the resolution. Looks like something odd is happening based on the auto-open switch I was using during development; it's not properly setting the small icons state when the box is opened manually.
  5. wondible

    wondible Post Master General

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    Sandbox Unit Organzier 1.3.1 - Correctly apply size adjustments for usual case of manually opening box.

    p.s. @Ksgrip It looks like you have a lot of server mod matching ui mods installed, that might cause some weird mixed shadowing.
  6. Ksgrip

    Ksgrip Active Member

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    Your are awesome. Now is perfect just like it should:))).
  7. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.3.2

    - Minimal fix for 86422 (titans)
    - Build object changed
    - Use method for icon path
    - Add `orbital_structure` tab

    Kind of a mess in titans mode, but I'll have to address that after triage.
  8. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.4.0

    - Remove empty columns
    - Collect units from single-item rows at the bottom
  9. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.4.1 - Tweak box size to work with scaled UI
  10. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.5.0 - Add Squall (drone) to misc units
  11. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.6.0

    - Add unknown tabs
    - Expose baseGroups, mobileGroups, and miscUnits on model for mod extensions (see main post)
  12. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.7.0 - model.sandboxGrid() returns {columns: n, cells: []} in order to introspect on the current layout
  13. Quitch

    Quitch Post Master General

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    The current PTE/dev build appears to break this mod. It only shows the last row of the toolbox.
  14. mikeyh

    mikeyh Post Master General

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    This mod has been disabled as the base game now enables a reworked sandbox mode user interface.
  15. wondible

    wondible Post Master General

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    Might need to be updated, but the sandbox still looks like a big smushed list to me, so base game does not have the functionality that units are organized after the build bar, with unbuildable units removed.
    Quitch likes this.
  16. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.7.1

    - Compatibility circa 113034
    - Remove sandbox visibility code, included in base game
  17. wondible

    wondible Post Master General

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    Sandbox Unit Organizer 1.7.2 (from 2019-08-30)

    - Account for unit row/column information and wider columns circa 113565
  18. Quitch

    Quitch Post Master General

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    Currently breaks the tooltip for some units in the sandbox. The Typhoon for example shows as "undefined", but without the mod correctly displays name and description.
  19. Quitch

    Quitch Post Master General

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    This mod breaks the sandbox in Galactic War. Almost every unit is missing.

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