I have that mod and it works fine, no issues at all. Can you guys list all mods you have? Can you maybe run the UI debugger and check for any error logs while in lobby/in game?
Yup, it's not that mod. With live update check it doesn't work either. Here's my mods (4-5 are disabled) : Since I had games uploaded before the ones highlighted, it might be one of them. Will try the debugger stuff but that's unknown territory for me EDIT : narrowed to Stay Down / Eco Live Graph EDIT 2 : Stay Down not guilty, seems to be "Live Economy Graph" EDIT 3 : never launched the UI debugger and not having any knowledge, if I took the first inspectable view (there are 6), I have : Code: ../shared/js/catalog.js loading script common.js:20 currentLng set to: en-us Failed to load resource coui://ui/alpha/_i18n/locales/en-us/live_game.json failed loading: ../_i18n/locales/en-us/live_game.json Failed to load resource coui://ui/alpha/_i18n/locales/en/live_game.json failed loading: ../_i18n/locales/en/live_game.json loaded: ../_i18n/locales/dev/live_game.json Failed to load resource coui://ui/alpha/_i18n/locales/en-us/shared.json failed loading: ../_i18n/locales/en-us/shared.json Failed to load resource coui://ui/alpha/_i18n/locales/en/shared.json failed loading: ../_i18n/locales/en/shared.json Failed to load resource coui://ui/alpha/_i18n/locales/dev/shared.json failed loading: ../_i18n/locales/dev/shared.json ../../mods/ui_mod_list.js loading script
Yeah I think I understand what is happening. Evil Live Economy Graph isn't nice to other mods. EDIT: In this case btw the debugger shows nothing of the error. However it is noticeable that usually while using PA Stats it does constantly requests to nanodesu.info, with live graphs installed they are simply not there. Looking at the code of live graphs was what instantly told me the problem though.
I am sorry for said evilness. The bug has been fixed and Live Economy Graphs now plays nicer with other mods. Update it through PAMM to receive the fix.
Got around playing a bit with cesium.js My first plan is to show structure icons with a time slider just like in the army composition. After that I want to display where what units died, by time as well.
Replace images with strategic icons in the correct colour and this will be even more awesome then it is already awesome !
What you are seeing is just a quick proof of concept, I mostly wanted to know how to convert the positions so I can display them correctly. Seems to be easy: Just scale with the size of the sphere of cesium and add as Cartesian coordinates. I do plan to add the strategic icons and colors, but for that I first need to grab the icons, so I used some random image I had available. At first it was an advanced bomber, but I thought a mex would make more clear what I want.
Yeah if somebody has an idea how to get the proper planet texture, please tell me. I think it's not really possible though.
wtf The actual winner is supposed to be max, is that correct? It looks like that from the graphs, and internally the winner team has the index 0, which is max. So the ladder should have the correct result. Also can anyone say anything more about that game? How did this happen? xD
The globe is here. Note that you need http://get.webgl.org/ for it to work. Also fixed some bugs with the army composition and games that have a winner are no longer deleted for the ladder. Also @LavaSnake : http://nanodesu.info/pastats/report/getplayerid?ubername=cola_colin soon: there are also a few bugfixes in this, plus a change to the getplayerid webservice. It will accept a parameter like this: displayname=? to return playerid's by the displayname