Yeah a globe with the positions of builds would be cool. I have the positional data. In fact when you open the browser it has that data, too. Somebody just need to use it. The demos kill my netbook, but those images alone look http://cesiumjs.org/ Imagine a display of a sphere with icons for buildings on it and a slider next to it that works like the chronocam.
Small suggestion for the PA Stats web page. It'd be nice if we could add our country flag to our names on the ladder. Then I'll know roughly what time zone I need to be on to play against specific people.
<shameless> I am btw taking tips for PA Stats via dodgecoins now: DJ9rVFkteTSfKWo1u9dnQPD6Q3LJVcPFq7 </shameless>
Feature request. Add comments to the match summaries. Including something like Disqus would be pretty easy.
hmm... I see your point. Disqus does have anti-spam stuff. Not allowing links and having a captcha reduces 99% of spam in my experience. It'd just be nice to chat with players after the matchmaking match since there's no after match chat lobby.
Yeah, I was working on a chat for the server browser that was basically an iframe to https://kiwiirc.com/client/irc.kiwiirc.com/?nick=PAUserName&theme=cli#planetaryannihilation-global It worked ok except it had a very hard time logging in with all the other networking calls. If anyone knows a faster system I'm open to suggestions.
You could set a delay of several seconds before it tries to connect. That might let the game do its thing first.
I can't really control the iframe and even so it always wait a little before clicking the start button that tells the iframe to connect and it does no good.
I can't really control the iframe and even so it always wait a little before clicking the start button that tells the iframe to connect and it does no good.[/quote] The server browser updates the server list like crazy. I seem to remember there was an engine call to reduce the number of updates. Unfortunately, I forgot what the call was called and I can't find it anymore. One of the devs posted it somewhere...
Last time I checked the amount of updates in the server browser was controlled by an interval in the javascript.
some setInterval(...) in the server browser js But I really cant see how that is related to this all. It sounds weird anyway, why should it be slow? It is loading so many things so fast all the time.