[REL]Modified Fab Shader

Discussion in 'Released Mods' started by RCIX, June 12, 2013.

  1. tatsujb

    tatsujb Post Master General

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    you think you could update PAMM with this one?

    no idea what changes though.
  2. emraldis

    emraldis Post Master General

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    Not seeing it on PAMM ... :(
  3. stuart98

    stuart98 Post Master General

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  4. thetrophysystem

    thetrophysystem Post Master General

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    Added a request for a news update for all these team color mods in PAMM. Cheers everyone.
    Fr33Lancer likes this.
  5. wondible

    wondible Post Master General

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    The team build color mods have always resulted in invisible structures in progress for me.
  6. chrisjshull

    chrisjshull Member

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    Ditto. Any word on a fix?
  7. stuart98

    stuart98 Post Master General

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    I haven't encountered that issue. Dxdiag?
  8. wondible

    wondible Post Master General

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    Is this close enough? ;^)

    Attached Files:

  9. stuart98

    stuart98 Post Master General

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    Could explosions be made attached to the team of the destroyed unit instead of to the wreckage color so that we can have team colored explosions please? :)
  10. bgolus

    bgolus Uber Alumni

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    All unit effects have knowledge of the team colors for the unit that spawned them. If you're referring to team coloring the explosions from the commanders, planetary impacts, Boom bots, and mines, these effects don't actually spawn from a unit so they don't have knowledge of the unit that may have created them or by extension their team color.
    wondible likes this.
  11. stuart98

    stuart98 Post Master General

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    Would it be possible without too much trouble to change it so that boom, mine, and comsplosion effects do have knowledge of them?
  12. Fr33Lancer

    Fr33Lancer Well-Known Member

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    My turf :p
    Everything's ready :cool:
    [​IMG]
  13. stuart98

    stuart98 Post Master General

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    Ahaha


    I messed around with it yesterday and I was disappointed to find that it wasn't possible.
  14. bgolus

    bgolus Uber Alumni

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    It is possible.
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  15. jpinard

    jpinard Member

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    Is this compatible with the release build of the game?
  16. DeathByDenim

    DeathByDenim Post Master General

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    What do you mean? Isn't the behaviour this mod was implementing the default in the current version of PA now? Or does this mod do something more that the current PA doesn't do?
  17. jpinard

    jpinard Member

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    Because I don't know what I'm talking about and how the mods work internally, I'm just asking to make sure it should work in the latest official build.
  18. Fr33Lancer

    Fr33Lancer Well-Known Member

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    This mod is no longer needed, as @DeathByDenim mentioned, since it is included in "vanilla" (i.e : the stock game, without mod)
  19. marksman48

    marksman48 New Member

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    So now the new question is - can someone make a mod the re-introduces the vanilla one into the game? I quite liked it and am disappointed to see it go...
  20. DeathByDenim

    DeathByDenim Post Master General

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    You mean like the ClassicColors mod? :)

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