[REL] ModBatch [57164]

Discussion in 'Released Mods' started by cola_colin, August 23, 2013.

  1. cola_colin

    cola_colin Moderator Alumni

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    keeps working in 54357
    reptarking and cptconundrum like this.
  2. proeleert

    proeleert Post Master General

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    Hmm will check to update this so that there is an UI Setting so you can change it in game.
  3. l3tuce

    l3tuce Active Member

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    Why is this mod not default?

    A better question is why do factories have Ques instead of switches?
  4. Quitch

    Quitch Post Master General

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    Well now you have looping queues (I believe), this mod may be becoming irrelevant.
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  5. cola_colin

    cola_colin Moderator Alumni

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    I am so used to this I dont even need the loops anymore xD
    Need to put the loop toggle on a hotkey to make it useable and remove modbatch to force myself.
  6. stormingkiwi

    stormingkiwi Post Master General

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    In Hotbuild2, it's already on a hotkey, and I talked to Metabolical, and he says that at some point in the future the UI and keybinds will have much better implementation, so it will likely be a default keybind to toggle build mode.

    So far no. Because there isn't an option to add something to the beginning of a looping queue but then never build it again (unlike with SupCom's assisting factories), if you just want a factory to spam one unit indefinitely you can easily make it build at a very low ratio and then add the other unit to the front of the queue when you want to..

    E.g. 100 Ants, one vehicle fabber.
  7. cola_colin

    cola_colin Moderator Alumni

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    So maybe the moment has come for me to finally install hotbuild2 and set it up.
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  8. stormingkiwi

    stormingkiwi Post Master General

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    Don't do it. Just download it, read the code, and rewrite it again XD
  9. proeleert

    proeleert Post Master General

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    Ah crap have to clean up code ☺
  10. stormingkiwi

    stormingkiwi Post Master General

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    Don't do it. Just rewrite it to be as illegible as possible.


    Ahh.... see how I help everyone out. I'm so good XD.
  11. Quitch

    Quitch Post Master General

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    Works with 62857.
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  12. xxthegodxx

    xxthegodxx New Member

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    Noob question, is this mod legal? I mean in MP of course.
  13. proeleert

    proeleert Post Master General

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    Sure all UI Mods are.
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  14. xxthegodxx

    xxthegodxx New Member

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