[REL] Legion Expansion [Released!]

Discussion in 'Released Mods' started by Nicb1, May 3, 2016.

  1. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Got to increase the range and AOE of the Gustav first.
    nimzodragonlord likes this.
  2. Wingflier

    Wingflier New Member

    Messages:
    1
    Likes Received:
    6
    Hey Quitch, I just wanted to thank you for all your hard work on this mod and keeping it up to date. You definitely don't get enough credit for all the mods you maintain, especially this one. Legion makes the game so much better, thank you for keeping it alive.
    proeleert, Quitch, Nicb1 and 3 others like this.
  3. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Thanks, that means a lot.
  4. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    v1.8.0 - 2019-08-29

    General
    • Updated for the introduction of the dynamic build bar
    • Removed dependency on HodgePodge framework
    • Updated for the changes to ammo handling in the latest PA build
    Balance
    • Land
      • Monstrosity
        • Decreased health from 6000 to 4000
    • Sea
      • Bowhead
        • Increased speed from 9 to 12
      • Epoch
        • Increased speed from 8 to 11
      • Manta
        • Increased speed from 8 to 11
    Killerkiwijuice likes this.
  5. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.0 - 2019-10-05

    General
    • Added support for Horsefly
    Bugfix
    • Removed invalid ammo types from the Rampart
    Balance
    • Air
      • Dauntless
        • Target priorities added:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Firestarter
        • Target priorities added:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Lockheed
        • Can no longer shoot amphibious units
        • Target priorities changed:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Loki
        • Target priorities changed:
          • Commander
          • AirDefense & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Osprey
        • Increased health from 40 to 55
        • Increased speed from 80 to 100
    • Land
      • Archer
        • Target priorities changed:
          • Air & (Bomber | Gunship)
          • Air & Mobile
      • Gustav
        • Target priorities added:
          • Commander
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Odin
        • Primary weapon priorities changed:
          • Commander
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
          • AA priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Orbweaver
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Patriot
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Rampart
        • Blocks shots from the Horsefly
        • Blocks shots from the Stryker
      • Shredder
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
    Killerkiwijuice likes this.
  6. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.1 - 2019-10-20

    General
    • Compatibility with 113867+
  7. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.2 - 2019-10-21

    Bugfix
    • Add support for Pumpkin Commander
  8. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.3 - 2019-11-26

    General
    • Update Rampart ammo mirroring for 113932
    Bugfix
    • Restored missing UNITTYPE tags to Necromancer minion
  9. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.4 - 2019-11-27

    General
    • Update Rampart ammo mirroring for 113936
  10. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.5 - 2020-01-18

    AI
    • Prevent the inclusion of factories in mobile unit ratio checks
    • Removes unnecessary economy checks from Titan builds
    • Uncaps the amphibious and hover tank build ratios when there is no land route
    • Recognises that Vehicle Foundries can be effective even without a land route
    • Recognises that the Advanced Naval Foundry can be effective even without a naval route
    • Can place amphibious units into their own platoon
    • Builds the Thor Titan
    • Builds the Odin Titan
    • Prevents hover units getting stuck on islands with land armies or in ponds with naval fleets
    • Recognise that the Investigator is amphibious
    • Fixed Enforcers being built on islands
    • Uncaps the Necromancer Advanced Suicide Bot build ratio when there is no land route
    • Fixed Deathmarks being built on islands
    General
    • Update Rampart ammo mirroring for 113953
    Bugfix
    • Added missing Titan UNITTYPE to Holocene
    Balance
    • Orbital
      • Tyr
        • Moves closer to the target when attacking to maximise the damage done
  11. Quitch

    Quitch Post Master General

    Messages:
    5,344
    Likes Received:
    6,003
    Version 1.9.6 - 2020-01-19

    AI
    • Reversal of island approach, now tries to avoid putting land factories on islands
    • Workaround for AI not building for several seconds when starting air
  12. fritz1776

    fritz1776 New Member

    Messages:
    2
    Likes Received:
    0
    First I just want to say that I absolutely adore this mod, so thanks for keeping it up and about.

    Second, I'm noticing that the ASW capabilities of the Legion are exceptionally poor, and Kraken are seemingly OP as a result. Is there something I am missing?

    Edit: After some experimentation, perhaps Talos should receive anti-missile point defense capabilities? It suits their role as fleet support vessels well, and contemporary AEGIS escort vessels provide an IRL precedent.

    Also, the Avatar Factory's UI is broken. Relatively minor thing, but if you could fix that it would be nice.
    Last edited: January 23, 2020

Share This Page