[REL] Legion Expansion [Released!]

Discussion in 'Released Mods' started by Nicb1, May 3, 2016.

  1. Quitch

    Quitch Post Master General

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    Got to increase the range and AOE of the Gustav first.
    nimzodragonlord likes this.
  2. Wingflier

    Wingflier New Member

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    Hey Quitch, I just wanted to thank you for all your hard work on this mod and keeping it up to date. You definitely don't get enough credit for all the mods you maintain, especially this one. Legion makes the game so much better, thank you for keeping it alive.
    proeleert, Quitch, Nicb1 and 3 others like this.
  3. Quitch

    Quitch Post Master General

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    Thanks, that means a lot.
  4. Quitch

    Quitch Post Master General

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    v1.8.0 - 2019-08-29

    General
    • Updated for the introduction of the dynamic build bar
    • Removed dependency on HodgePodge framework
    • Updated for the changes to ammo handling in the latest PA build
    Balance
    • Land
      • Monstrosity
        • Decreased health from 6000 to 4000
    • Sea
      • Bowhead
        • Increased speed from 9 to 12
      • Epoch
        • Increased speed from 8 to 11
      • Manta
        • Increased speed from 8 to 11
    killerkiwijuice likes this.
  5. Quitch

    Quitch Post Master General

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    Version 1.9.0 - 2019-10-05

    General
    • Added support for Horsefly
    Bugfix
    • Removed invalid ammo types from the Rampart
    Balance
    • Air
      • Dauntless
        • Target priorities added:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Firestarter
        • Target priorities added:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Lockheed
        • Can no longer shoot amphibious units
        • Target priorities changed:
          • Commander
          • AirDefense & (Land | Naval)
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Loki
        • Target priorities changed:
          • Commander
          • AirDefense & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Osprey
        • Increased health from 40 to 55
        • Increased speed from 80 to 100
    • Land
      • Archer
        • Target priorities changed:
          • Air & (Bomber | Gunship)
          • Air & Mobile
      • Gustav
        • Target priorities added:
          • Commander
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
      • Odin
        • Primary weapon priorities changed:
          • Commander
          • Titan & (Land | Naval)
          • Artillery & Advanced & (Land | Naval)
          • Nuke | NukeDefense
          • AA priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Orbweaver
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Patriot
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
      • Rampart
        • Blocks shots from the Horsefly
        • Blocks shots from the Stryker
      • Shredder
        • Target priorities changed:
          • Air & (Transport | Bomber | Gunship | Titan)
          • Mobile & Air
    killerkiwijuice likes this.
  6. Quitch

    Quitch Post Master General

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    Version 1.9.1 - 2019-10-20

    General
    • Compatibility with 113867+
  7. Quitch

    Quitch Post Master General

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    Version 1.9.2 - 2019-10-21

    Bugfix
    • Add support for Pumpkin Commander
  8. Quitch

    Quitch Post Master General

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    Version 1.9.3 - 2019-11-26

    General
    • Update Rampart ammo mirroring for 113932
    Bugfix
    • Restored missing UNITTYPE tags to Necromancer minion
  9. Quitch

    Quitch Post Master General

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    Version 1.9.4 - 2019-11-27

    General
    • Update Rampart ammo mirroring for 113936
  10. Quitch

    Quitch Post Master General

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    Version 1.9.5 - 2020-01-18

    AI
    • Prevent the inclusion of factories in mobile unit ratio checks
    • Removes unnecessary economy checks from Titan builds
    • Uncaps the amphibious and hover tank build ratios when there is no land route
    • Recognises that Vehicle Foundries can be effective even without a land route
    • Recognises that the Advanced Naval Foundry can be effective even without a naval route
    • Can place amphibious units into their own platoon
    • Builds the Thor Titan
    • Builds the Odin Titan
    • Prevents hover units getting stuck on islands with land armies or in ponds with naval fleets
    • Recognise that the Investigator is amphibious
    • Fixed Enforcers being built on islands
    • Uncaps the Necromancer Advanced Suicide Bot build ratio when there is no land route
    • Fixed Deathmarks being built on islands
    General
    • Update Rampart ammo mirroring for 113953
    Bugfix
    • Added missing Titan UNITTYPE to Holocene
    Balance
    • Orbital
      • Tyr
        • Moves closer to the target when attacking to maximise the damage done
  11. Quitch

    Quitch Post Master General

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    Version 1.9.6 - 2020-01-19

    AI
    • Reversal of island approach, now tries to avoid putting land factories on islands
    • Workaround for AI not building for several seconds when starting air
  12. fritz1776

    fritz1776 New Member

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    First I just want to say that I absolutely adore this mod, so thanks for keeping it up and about.

    Second, I'm noticing that the ASW capabilities of the Legion are exceptionally poor, and Kraken are seemingly OP as a result. Is there something I am missing?

    Edit: After some experimentation, perhaps Talos should receive anti-missile point defense capabilities? It suits their role as fleet support vessels well, and contemporary AEGIS escort vessels provide an IRL precedent.

    Also, the Avatar Factory's UI is broken. Relatively minor thing, but if you could fix that it would be nice.
    Last edited: January 23, 2020
  13. Quitch

    Quitch Post Master General

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    Version 1.10.0 - 2020-04-25

    General
    • Updated Rampart ammo mirroring for 114218
    Balance
    • Air
      • Loki
        • Added the Rampart to the priority target list
    • Land
      • Iron Dome
        • Metal cost increased from 12000 to 15600
      • Odin
        • Added the Rampart to the priority target list
      • Thor
        • Fixed targeting priorities
        • Added the Rampart to the priority target list
    • Orbital
      • Fabrication Starship
        • Can now build the Basic Mass Extractor
      • Meteoroid
        • Updated targeting priorities to include those of its sea counterpart
      • Tyr
        • Aligned targeting priorities with those of the Helios
    • Sea
      • Meteoroid
        • Commander now first target priority
    AI
    • Updated for Fabrication Starship change
    • Builds the Ripple
    • Builds the Tsunami
    Bugfix
    • Corrected UNITTYPEs on Meteroid
    • Corrected UNITTYPEs on Nanoswarm
    • Corrected UNITTYPEs on Purifier
    Last edited: April 25, 2020
  14. Quitch

    Quitch Post Master General

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    Version 1.10.1 - 2020-04-25

    Bugfix
    • Fabrication Starship can now build the Basic Mass Extractor for real
    Version 1.10.2 - 2020-04-28

    Bugfix
    • Corrected layout of theme settings in the gameplay tab
    • Legion version number correctly formatted when in-game theme is disabled
    • Fixed colour and position errors when the Legion menu theme was active
    • Fit the same number of map tabs on a row in the Legion theme as the standard theme
  15. Quitch

    Quitch Post Master General

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    Version 1.11.0 - 2020-05-29

    General
    • Updated Rampart ammo mirroring
    • Updated MLA unit file shadows
    • Removed FX files we don't need to shadow
    • Code clean-up
    • Legion commanders moved to the bottom of the commander selection list
    • Improved the Theodor's description
    AI
    • Adjusted how specialist unit ratios are measured to avoid them sitting in the base without a platoon
    • Prioritise building Marauders when intel is required
    • Ensure platoons don't conflict with other mods
    • Scouts with the Catfish if air is unavailable
    • Builds the Necromancer
    • Fixed error resulting in too many Purgers being built
    Balance
    • Land
      • Necromancer
        • Explosion on death removed
        • Health reduced from 2500 to 250
      • Purger
        • Removed target priorities
    • Sea
      • Manta
        • Prioritises bombers and gunships first
    • Orbital
      • Centurion
        • Anti-ground weapon range reduced from 100 to 80
      • Rig
        • Build cost reduced from 3600 to 3000
        • Health reduced from 3600 to 3000
        • Energy income reduced from 10800 to 7500
        • Metal income reduced from 43 to 30
      • Starship Projector
        • Build cost reduced from 2000 to 1500
    Bugfix
    • Fixed broken MLA translations
    • Fixed incorrect build costs for MLA T2 factories
    • Fixed Gil-E not shooting down Stingray missiles
    • Fixed Skitter navigation type and build completion sound
    • Fixed Purgers not attacking in some situations
  16. Quitch

    Quitch Post Master General

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    But Quitch, didn't you just push a Legion release? Why yes, observant viewer, I did. However, some of the conversation around it immediately made me realise that Legion hasn't been updated for a number of changes to the MLA, which have led to it being either OP or UP in certain areas, and those are quick and easy adjustments to make. There are also some experimental changes as part of an effort to address some new and long-standing concerns, and the best way to see how they play out is put them out there.

    Version 1.12.0 - 2020-05-29

    AI
    • Clean-up of some build condition oddities
    Balance
    • Air
      • Advanced Flyer Foundry
        • Build cost increased from 4500 to 4800
      • Comet
        • Removed Bomber tag
        • Added Transport tag
        • Both weapons removed
    • Land
      • Advanced Armour Foundry
        • Build cost increased from 4500 to 4800
      • Advanced Walker Foundry
        • Build cost increased from 4500 to 4800
      • Deathmark
        • Underwater LOS decreased from 120 to 100
      • Havoc
        • Range increased from 100 to 115
      • Lancer
        • Health reduced from 130 to 120
      • Miniman
        • Range increased from 180 to 220
        • Speed increased from 7 to 8
      • Monstrosity
        • LOS decreased from 150 to 100
        • Weapon #1 range increased from 150 to 170
        • Weapon #2 range decreased from 90 to 75
      • Necromancer
        • LOS decreased from 150 to 100
      • Orbweaver
        • LOS decreased from 150 to 100
      • Peacekeeper
        • Health increased from 140 to 150
      • Scorpion
        • Range increased from 140 to 150
      • Walker Foundry
        • Roll-off time reduced from 4 to 3 seconds
    • Orbital
      • Starcannon
        • Build cost increased from 900 to 1700
        • Roll-off time increased from 3 to 4 seconds
    • Sea
      • Advanced Ship Foundry
        • Build cost increased from 4500 to 4800
      • Bowhead
        • LOS increased from 150 to 180
  17. Quitch

    Quitch Post Master General

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    Balance
    • Land
      • Archer
        • Splash range increase from 15 to 20
      • Shredder
        • Rate of fire increased from 8 to 10
        • Can no longer damage non-air units
      • Theodor
        • Range reduced from 260 to 240
    Bugfix
    • Assigned Shredder target priorities to the correct weapon
  18. Quitch

    Quitch Post Master General

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    Version 1.13.1 - 2020-06-05

    Bugfix
    • Corrected Infiltrator moving slower between planets than other interplanetary aircraft
    • Fixed Bowhead weapons not always finding a firing solution
  19. manlebtnureinmal

    manlebtnureinmal Active Member

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    Reminder that the Legion Centurion is strictly better than the MLA Anchor, but that this can be resolved such that they're situationally different by reducing fire rate from 4.0 to 2.0.
  20. Quitch

    Quitch Post Master General

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    Sounds like you've been looking at the stat page, rather than throwing units at it. If you attack from its front it does better than an Anchor, but if you attack from the rear it does worse. It all depends how you approach it.

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