[REL] Legion Expansion [Released!]

Discussion in 'Released Mods' started by Nicb1, May 3, 2016.

  1. river39

    river39 Active Member

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    i think legion mod is still not changed to be working without companion mods.
  2. Quitch

    Quitch Post Master General

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    Quite possibly, no testing has been done under PAMM yet.
  3. zombieemperor

    zombieemperor New Member

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    i hope a solution to whatever is breaking legion is found soon, the game just doesnt feel right without it
  4. Quitch

    Quitch Post Master General

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    Community Mods disappeared for a short while, and with it the Companion Mod functionality that Legion Expansion depended upon to work. These have now been reintroduced to the game and so the Legion Expansion is working once more.

    If you have installed PA Mod Manager, be sure to disable all mods within it before using the in-game Community Mods functionality.

    Upon starting Planetary Annihilation you should see a yellow box at the bottom of the menu screen. It will ask you if you want to enable community mods functionality, and to do so you must click ENABLE and then restart Planetary Annihilation. Once done you will need to reinstall the Legion Expansion.
    Last edited: June 19, 2018
    Clopse likes this.
  5. Quitch

    Quitch Post Master General

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    Note that all players must have enabled Community Mods in their game, otherwise they will not receive the Legion Expansion client mod, which will lead to missing elements or crashes when the lobby launches.
  6. Quitch

    Quitch Post Master General

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    Version 1.4.1 - 2018-10-06

    Translations
    • Added partial Russian (ru) support with thanks to Diskraip and грязь dirt
    • Updated and completed German (de) with thanks to tunsel
    • Updated Chinese (Traditional) (zh-TW) with thanks to IPWIW
    Fixes
    • Legion Intro button works again though we must load it in an external browser now
    • Browsing systems in the lobby correctly uses the full width of the screen under the Legion theme
  7. Quitch

    Quitch Post Master General

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    Version 1.4.2 - 2018-10-18

    Translations
    • Corrected Chinese (Traditional) (zh-TW) translations added in 1.4.1 with thanks to IPWIW
    Fixes
    • Advanced Air, Bot, Vehicle and Naval Factory cost updated to match the new cost in PA release 112176
  8. gyr0mancer

    gyr0mancer New Member

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    I recently started playing PA:T again, and I noticed that Legion units are lacking unit specific icons. I swear they had such icons in the past, but perhaps I'm forgetting. I disabled my others mods thinking there might be some kind of conflict, but the unspecific icons remain. Is this intentional?
    noicons.png
  9. lulamae

    lulamae Well-Known Member

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    Not intentional and should be fixed shortly
  10. Quitch

    Quitch Post Master General

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    Version 1.4.3 - 2018-10-21

    AI
    • Updated for the changes to the vanilla AI in 112176
    • Improved integration of Novas into platoons
    • Better handling of air platoon creation alongside vanilla AI and in shared army situations
    Fixes
    • Strategic icons fixed following update to HodgePodge
    • Fixed Linux issues with Havoc and Black Knight due to incorrect casing
  11. Quitch

    Quitch Post Master General

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    v1.5.0 - 2018-10-30

    Balance
    • Air
      • Advanced Flyer Foundry
        • Cost increased from 3600 to 4500
    • Land
      • Advanced Walker Foundry
        • Cost increased from 3600 to 4500
      • Advanced Armour Foundry
        • Cost increased from 3600 to 4500
      • Panzer
        • Missile lifetime increased from 5 to 5.5 seconds
    • Naval
      • Advanced Ship Foundry
        • Cost increased from 3600 to 4500
  12. Quitch

    Quitch Post Master General

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    Version 1.6.0 - 2019-01-05

    General
    • Update Legion Intro button to display correctly in 112474 and later
    • Removed custom FX from the Rockteeth Commander
    Translations
    • All unit descriptions overhauled for accuracy and clarity
    • Updated translations will be provided as they become available
    Balance
    • Air
      • Firebird
        • Removed target priorities
      • Osprey
        • Movement increased from 70 to 80
    • Commanders
      • Rockteeth
        • Removed custom weapons so that it is using the exact same weapon stats as all other Commanders
    • Land
      • Praetorian
        • Decreased health from 10000 to 8000
    • Orbital
      • Kosmos
        • Able to shoot sea surface targets in addition to land
    • Titans
      • Loki
        • Lowered shot velocity and increased tracking to improve accuracy
    Fixes
    • Firebird can now fire its long-range weapon
    Known Issues
    • You cannot pick which Commander model the AI will use only which faction it will play as
  13. Quitch

    Quitch Post Master General

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    Version 1.6.1 - 2019-01-06

    Fixes
    • Infiltrator Spy Camera no longer causes the game to crash - thanks to Kire for the report
    • Rockteeth's weapons assigned to correct aim and muzzle bones
    Known Issues
    • You cannot pick which Commander model the AI will use only which faction it will play as
  14. Quitch

    Quitch Post Master General

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    Version 1.6.2 - 2019-01-07

    Fixes
    • Increased Theodor's max_firing_velocity from 150 to 200 to allow it to fire its full range on large radius planets
    • Removed To Legion button in lobby as you can now directly select the AI's Commander
  15. NikolaMX

    NikolaMX Active Member

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    Will the legion commander AA be buffed in accordance with MLA?
  16. Quitch

    Quitch Post Master General

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    Yes. They use the same weapon, so no Legion update is required for this to take effect.
    Nicb1, NikolaMX and stuart98 like this.
  17. Quitch

    Quitch Post Master General

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    v1.7.0 - 2019-03-08

    AI
    • Update for 113034 artillery placement changes
    Translations
    • Simplified Chinese will use Traditional Chinese until we have a translation
    Fixes
    • POV button uses correct UI theming
    • Increased Osprey's brake value from 20 to 40 to meet best practice braking rules for PA
  18. Quitch

    Quitch Post Master General

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    You will need to contact the author of that mod to have them fix it.
  19. Quitch

    Quitch Post Master General

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    v1.7.1 - 2019-06-29

    Balance
    • Land
      • Advanced Mass Extractor
        • Increased cost from 1700 to 2200
        • Decreased metal income from 19 to 14
    Killerkiwijuice likes this.
  20. nimzodragonlord

    nimzodragonlord Member

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    What? No monstrosity range increase?!? :rolleyes:

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