[REL] Installed Mods List v3.1.0 [63475]

Discussion in 'Mod Discussions' started by Raevn, December 11, 2013.

  1. Raevn

    Raevn Moderator Alumni

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    All tabs (videos, twitch, updates and mods) have a fixed content height of 934 pixels, although I've never seen it (even at a 1050 vertical resolution, you can only see 7 full entries).

    What is your vertical resolution?
  2. Quitch

    Quitch Post Master General

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    1200. Updates doesn't seem to have this issue.

    [​IMG]

    [​IMG]
  3. mishtakashi

    mishtakashi Active Member

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    No issues with my display
  4. NEDMInsane

    NEDMInsane New Member

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    Not sure if it is just this mod alone creating this bug i found or if it is with the other mods installed along with it.

    But here is the bug i have found: When starting a game and going to the selection screen, to pick where you want to spawn and on what planet, i get a black screen and have to go to the game menu and click save and close in order for my planets to be visible. other wise its just a black screen.
  5. Fr33Lancer

    Fr33Lancer Well-Known Member

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  6. NEDMInsane

    NEDMInsane New Member

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    Ah okay I shall install that. From reading the description in the Mod Manager i thought maybe that was only for mod devs.
  7. Quitch

    Quitch Post Master General

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    This mod has a dependency called "rPAMM" which doesn't exist and doesn't appear to be required. Can the requirement be removed? The new PAMM won't install it because of this.
  8. Mereth

    Mereth Active Member

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    I reworked the mod to remove this dependency.
    Quitch likes this.
  9. jpinard

    jpinard Member

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    Is this mod still needed since we have a mod tab in the PTE build?
  10. wondible

    wondible Post Master General

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    Aroo? Which screen? I should have spotted something like that...
    Raevn likes this.
  11. jpinard

    jpinard Member

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    Main screen? (I think). For some reason it disappears when the mod manager is installed.
  12. Mereth

    Mereth Active Member

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    Code:
      D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\game\new_game\new_game.js (1 hit)
        Line 1228:            api.mods.getMountedMods("server", function (mod_array) {
      D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\shared\js\api\mods.js (4 hits)
        Line 4:        getMountedMods: function (context, callback) {
        Line 5:            engine.call('mods.getMountedMods', context).then(function (data) {
        Line 10:                    console.log("mods.getMountedMods: JSON parsing error");
        Line 17:                    console.log("mods.getMountedMods: mounted_mods is undefined");
      D:\Games\Planetary Annihilation\Planetary Annihilation\PTE\media\ui\main\shared\js\pa_client_api.js (2 hits)
        Line 53:        getMountedMods: function (context, callback) { console.log('getMountedMods not bound'); },
        Line 53:        getMountedMods: function (context, callback) { console.log('getMountedMods not bound'); },
    Nah.
  13. Quitch

    Quitch Post Master General

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    This mod keeps detecting Blueprint Info Framework as needing an update, but there isn't one.
  14. Mereth

    Mereth Active Member

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    It doesn't use the good API endpoint anymore, gonna fix it ASAP (ETA 8H).
  15. Quitch

    Quitch Post Master General

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    @Mereth as there isn't a topic for this mod, Show Starting Planet is also broken. Selecting one lobby selects them all and leads to Failed to Join Game.
  16. Mereth

    Mereth Active Member

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    Both should be fixed by now.
    You can PM me if you find an issues with some of my mods.
  17. Quitch

    Quitch Post Master General

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    Fair point, brain failure on my part :)
  18. bsergent

    bsergent Active Member

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