[REL]Galactic War Unique Loadouts

Discussion in 'Released Mods' started by nemuneko, February 16, 2016.

  1. nemuneko

    nemuneko New Member

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    This is a mod for galactic war which adds 4 unique commanders that have very different play styles. A Readme file is attached, which should contain all information that you need.

    the 4 commanders are space excavation, planetary excavation, tactical nuke and defensive tech, each offers different gameplay.
    Planetary Excavation: Metal Extractors can be built everywhere.
    02.jpg
    Space Excavation: Jigs can be built everywhere, cannot use conventional resource structures.
    03.jpg
    Defense Tech: Starts with buffed advanced defenses.
    04.jpg
    Tactical Nuke: low cost and low yield nukes replace defensive structures.
    QQ图片20160216005004.jpg

    Unfortunately I cannot post dropbox links, but I have uploaded the mod to PAMM, just search for this name and you will find it, hope you enjoy it!

    ---EDIT---
    2016/02/16 Uploaded v1.01, fixed a few issues, the old mod file has been deleted from dropbox, and i still cant post the link. When im not a 'new user' anymore i will put up the link, please stick with pamm for now.

    2016/02/18 Updated v1.02, fixed an error which caused the game to freeze while trying to start with tactical nuke commander, it should work fine now. PAMM installation uploaded.

    2016/02/29 No new updates for the mod, I have been experiencing OS issues and reinstalled my system multiple times, now I am back :D

    2016/03/07 Updated v1.03, fixed the error which caused the adv metal extractor built by the planetary excavation commander to cost 2000 times of the original instead of a flat amount of 2000 metal

    Attached Files:

    Last edited: March 7, 2016
    flareboy127, dom314 and DeathByDenim like this.
  2. Quitch

    Quitch Post Master General

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    Unfortunately this mod is not compatible with Galactic War AI Overhaul in its current state, or won't be once GWAIO adds loadouts. Rather than lose the loadouts I am porting them across to GWAIO. Per the readme I will include a copy of the readme file, and credit you in both my readme and changelog.

    If you're still around, and would prefer, I can assist in making this mod GWAIO compatible while keeping it separate.
    Last edited: July 28, 2020
    lulamae likes this.

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