[REL] Commander Health Display v2.7.4 [61250]

Discussion in 'Mod Discussions' started by Raevn, August 14, 2013.

  1. Raevn

    Raevn Moderator Alumni

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    For those who always want to know how their commander is doing, this adds an information display to the screen showing your commander's health bar.

    Special thanks to elitedanzel and @burntcustard for their assistance in updating and improving this mod.

    Can be toggled on/off from the UI settings page.

    CommanderHP.jpg

    Installation
    Current build: 61250 (version 2.7.4)
    Requires Floating Framework & Settings Manager mods.

    Step 1:
    Install the PA Mod Manager: https://forums.uberent.com/threads/rel-ui-mod-manager-v1-2.50726/

    Step 2:
    Launch the Mod Manager and click Install next to "Commander Health Display" on the "Available Mods" page.

    Step 3:
    Tick the box for "Commander Health Display" in the Installed Mods list to enable to mod.
    Last edited: February 19, 2014
  2. cwarner7264

    cwarner7264 Moderator Alumni

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    How does this work with multiple commanders per army?

    Awesome work btw :D
  3. Raevn

    Raevn Moderator Alumni

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    I actually don't know :p I originally tried to put the bar under the player name on the left, but I couldn't find a way to tell which player was the current one.
  4. cwarner7264

    cwarner7264 Moderator Alumni

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    Well I'm currently unable to help you test. I moved house over the weekend and am operating on a 0.3mbps wireless connection until I get an engineer pay me a visit on the 21st. However, I can perhaps get some guys in the Realm to test that for you tonight before the livestream?
  5. cola_colin

    cola_colin Moderator Alumni

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    cool, I might install this.
    I think this mod might be helpful when playing neptunio.
  6. Raevn

    Raevn Moderator Alumni

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    That would great if they can test, but no rush.
  7. Clopse

    Clopse Post Master General

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    This looks real nice. Love you modders! Feels like a new patch sometimes.
  8. thekiller666

    thekiller666 Active Member

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    I have to dissapoint you mate, I haven't been able to get this thing to work at all.

    Am I supposed to create the folder called 'mods' myself?
    I can't even find the original mod list thingy. So I just added yours to the different folders I tried.

    I tried installing in the following folders:
    1:
    Planetary Annihilation Alpha\PA\media\pa\ui\mods\rCommanderHP
    Planetary Annihilation Alpha\PA\media\pa\ui\mods\ui_mod_list

    2:
    Planetary Annihilation Alpha\PA\media\pa\ui\mods

    3:
    Planetary Annihilation Alpha\PA\media\pa\ui

    Nothing seemed to work. I tried it against AI players. I also tried it in a 1v1.
  9. Raevn

    Raevn Moderator Alumni

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    Once both zips are extracted, it should look like this:
    Planetary Annihilation Alpha\PA\media\pa\ui\mods\rCommanderHP\rCommanderHP.js
    Planetary Annihilation Alpha\PA\media\pa\ui\mods\rCommanderHP\rCommanderHP.css
    Planetary Annihilation Alpha\PA\media\pa\ui\mods\ui_mod_list.js
  10. thekiller666

    thekiller666 Active Member

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    I still can't get it to work, have you tried compatibility with the big mod pack? Because I have that one right now. Makes files go all over the place and I don't know which one belongs to which mod.

    I'm sorry I'm not able to figure out where to place the files, I'm not that good with modding and stuff.
  11. cwarner7264

    cwarner7264 Moderator Alumni

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    Yeah, I tried to install this last night. I had to create the folder called 'mods', as there wasn't one already. I just couldn't get it to show :(
  12. Raevn

    Raevn Moderator Alumni

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    If you already have the mod pack installed, use the attached ui_mod_list instead (this adds this mod to the pack). Extract it to the mods folder and overwrite the existing ui_mod_list.js file.

    @cwarner7264, the mods folder should have been there already - it's created by the installer.
    If you installed to the default location, the full path would be:
    C:\Program Files (x86)\Planetary Annihilation\PA\media\ui\mods\
    And the folder should look like this after the mod is installed:
    modsFolder.PNG

    Attached Files:

    xperiment4l likes this.
  13. zaphodx

    zaphodx Post Master General

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  14. Raevn

    Raevn Moderator Alumni

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    Definitely doable. I'd like to see if I can include the commander's current order, too.
  15. cwarner7264

    cwarner7264 Moderator Alumni

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    Hmph. My mods folder wasn't there. I'll have another look this evening.
  16. tatsujb

    tatsujb Post Master General

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    can I include in modpack?
  17. Raevn

    Raevn Moderator Alumni

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    Sure thing - same with the random planet name mod.
  18. tatsujb

    tatsujb Post Master General

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    cool thankies!
  19. Raevn

    Raevn Moderator Alumni

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    Version 2 out - includes HP figures and warning.

    Edit: Version 2.1 out - this simply include support for the Mod manager, no changes to the actual mod.
    Last edited: August 18, 2013
  20. tatsujb

    tatsujb Post Master General

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    uhm, I understand that sometimes the 6000.0000000000000000000000001 type values we get are due to units dishing wrong or just actually very small amounts of damage but what do I have to add to prevent from displaying values after the digit?

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