[REL] [CMM] Hotbuild2 v1.51 [113578]

Discussion in 'Released Mods' started by proeleert, December 8, 2013.

  1. Gneckes

    Gneckes New Member

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    Hotbuild seems to be Not Working for me. I followed the instructions, got all the dependencies etc., but it just doesn't seem to be in effect.
    Have attached a screenshot of how my UI looks (with "Highlighted Buildings" mod).

    Attached Files:

  2. midspark

    midspark Member

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    The mod doesn't work with the new build. Wait a while for it to be updated.
  3. Gneckes

    Gneckes New Member

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    Ah right, did not know. Thanks!
  4. Clopse

    Clopse Post Master General

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    Yeah it just adds 5 either with hotbuild or uber keys. Modbatch works however if you click on the unit on the ui select.
    mayhemster likes this.
  5. cola_colin

    cola_colin Moderator Alumni

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    That smells like they have duplicated that 5 in their code.
  6. mjshorty

    mjshorty Well-Known Member

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    Can we like somehow get the option to have our old black build-bar back? because i liked just pressing 1 key and also immediately seeing what hotkey to use if my muscle memory fails or i forget =D
  7. proeleert

    proeleert Post Master General

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    Well don't think I'm gonna bring back the black build-bar. But usage of Corang's buildbar mod is encouraged.
    Tomorrow I'll be able to work on hotbuild so have a bit patience. Current one is half functional anyway.
  8. zweistein000

    zweistein000 Post Master General

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    Will see one day see the return of key labels next to orders they are bound to?
  9. proeleert

    proeleert Post Master General

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    Yeah offcourse
    zweistein000 likes this.
  10. proeleert

    proeleert Post Master General

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    In fact I got it working on my dev..
    [​IMG]
    Clopse, Quitch, zaphodx and 1 other person like this.
  11. zweistein000

    zweistein000 Post Master General

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    [​IMG]

    We want's it! We needs it! Give ti here, IT BELONGS TO US!
    mishtakashi likes this.
  12. proeleert

    proeleert Post Master General

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    And released 1.13

    - Show Keys on buildbar works again
    - Show BuildPreview thingie works again
    - Shift unit building works again

    - Settings UI still ugly
    - Import / Export of Uber keybinds might be horribly broken
  13. Quitch

    Quitch Post Master General

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    I am making out with your avatar right now.
    Clopse likes this.
  14. Clopse

    Clopse Post Master General

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    Possible to save changes? Especially the patrol one. And thanks too Man. Many appreciations.
  15. Fr33Lancer

    Fr33Lancer Well-Known Member

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    I am using this mod since a long time, and could hardly play efficiently without it ;)
    So thanks a lot for it.

    I do have a question.
    Since the GW, I noticed that Uber key bindings "prevail" over hotbuild ones.
    Meaning that if I set a rotative building combination on "F" and "C", select my commander and hit "F" to build something, it will unselect my comm / select idle fabbers instead of building what I binded to F with the comm.
    Same thing happens if you select fabbers and hit "C" (it will select your comm).

    It didn't behave like that prior GW build. "C" and "F" to select comm / idle fabber worked only if nothing was selected.
    Is there something I can do about it ? I'd like to not reassign Uber keybinding if possible.
    Thanks to advise.
  16. proeleert

    proeleert Post Master General

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    Updated to 1.14:

    - Fixed Import / Export (old export format will be broken at least for uber keybinds)
    - Community Defaults updated to unbind the new uber hotkey keys

    You should be able to save changes.
    Strange key conflicts well get the latest version 1.14 and export me your settings and give me clear steps on how to reproduce....
  17. zaphodx

    zaphodx Post Master General

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  18. elodea

    elodea Post Master General

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    [​IMG]
    zweistein000 likes this.
  19. proeleert

    proeleert Post Master General

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    Updated to 1.15

    - Show buttons on UI in galactic war game mode
    Fr33Lancer and Quitch like this.
  20. Schulti

    Schulti Active Member

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    How can i remove a unit from a hotkey? It dosent work :(

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