[REL] [CMM] Hotbuild2 v1.51 [113578]

Discussion in 'Released Mods' started by proeleert, December 8, 2013.

  1. kryovow

    kryovow Well-Known Member

    Messages:
    1,112
    Likes Received:
    240
    what am i doing wrong? XD
    since the latest update i cant set the community defaults anymore... it just will not do anything, it all stays empty, and ingame its not working either

    and great, now i killed all my other key settings also xD
    Last edited: February 14, 2014
  2. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Is Blueprint Info Framework enabled ?
    Ah yes I see :) fixing time...
  3. kryovow

    kryovow Well-Known Member

    Messages:
    1,112
    Likes Received:
    240
    yes all enabled^^
  4. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Do you have updated autofactory recently ?
    If so can you disable it and try again ? To set the defaults. If defaults are set and saved you can enable autofactory again.
  5. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Updated hotbuild to 1.9.9.9 :
    There was a problem when you have mod autofactory 1.4 installed and importing defaults.
  6. kryovow

    kryovow Well-Known Member

    Messages:
    1,112
    Likes Received:
    240
    ill try it tomorrow
  7. trialq

    trialq Post Master General

    Messages:
    1,295
    Likes Received:
    917
    What was the problem, and how did a clash between the mods occur?
  8. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Import didn't like tAutofactory setting in action_sets.
    Nobody added new sections but me, so could use count. Anyway it's fixed now :) and if you use export it will export your hotkey fine also
  9. kryovow

    kryovow Well-Known Member

    Messages:
    1,112
    Likes Received:
    240
    i think there is still a conflict between autofactory and hotbuild... i could use hotbuild, but not all keys were working... without autofactory everything is fine. cos i dont really need autofactory, its okay now^^
  10. cola_colin

    cola_colin Moderator Alumni

    Messages:
    12,074
    Likes Received:
    16,221
    Pole lock on ^ does not work at all :S Sometimes it enables itself somehow, kinda annoying.
    I guess it is because ^ can not by typed as a single character?
    Can mousetrap somehow catch single typed keys?
  11. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Odd will investigate.
    Yeah Mousetrap is limited in some ways.
    Looking at alternatives or doing it manually....
  12. aswan

    aswan New Member

    Messages:
    13
    Likes Received:
    0

    I can't seem to find the Nukes/anti Nuked for hotkeying them. I look through everything and start to get slightly angry at myself because I seem too stupid to find it.

    Can someone point to it? T_T
  13. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    You are correct they are gone :) Gonna add them back in a next update.
  14. aswan

    aswan New Member

    Messages:
    13
    Likes Received:
    0
    Thanks. Also there seems to be a bug where buildings icons in the bottom center cannot be clicked at all with this mod or sometimes they can be clicked but only on the edge. That makes building nukes and antinukes impossible without a hotkey.
    Hotbuild is the only mod I am using so it has to be this.
  15. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Hmm will check.
    Next update will be after Uber update :)
  16. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    Current version of hotbuild2 seems to work fine with new build 61250.
    New units are assignable directly thanks to blueprint unit framework !
  17. zaphodx

    zaphodx Post Master General

    Messages:
    2,350
    Likes Received:
    2,409
    Hotkey for Uber cannon? ^^
  18. proeleert

    proeleert Post Master General

    Messages:
    1,681
    Likes Received:
    1,656
    It's in the default Uber set.
    But going to make one indeed so we don't have the case sensitive problem.
    zaphodx likes this.
  19. aswan

    aswan New Member

    Messages:
    13
    Likes Received:
    0
    Thanks for the update but I still cannot find the nuke/anti nuke hotkey setting option :p
    Any eta on when it will be in?
  20. Tripax

    Tripax Member

    Messages:
    67
    Likes Received:
    62
    next update for sure
    when we implement alt fire and the likes

    to answer it uber style: when it's finished

    soon

    (-:

Share This Page