Small update for the TITANS build from Uber It's only a compatibility update, effects for the new units will be coming soon.
I'm looking forward to see the new effects. Uber units do need uber bullets off course . p.s. just gonna be honest here, all your effects are awsome but i do prefer the mod ant effect for the t1 tank over the green laser u provide. Everytime you do an update i manually change it haha. You should look inta that effect it is alse really awsome done
yeps that's the one didn't work here when i installed both your green effect was still comming. but i change the files manually
Request: The missiles in titans look really shitty... Perhaps you're in the mood to make an awsome pew pew out of that one? missiles before weren't that bright either but these really look like nothing...
Yeap, I want to work on this indeed! When I get home at least . I want to make effects for the following units: Kaiju (hover t2 battleship) Ares (hover tank titan) Drifter (t1 hover tank) Storm (t2 vehicle flak) Support Commander unit (don't know it's name xD) So far I have done the Drifter, just need to push it.
.gifs plz! (Preferably with before/after?) Still not near PC EDIT: Also hoping to see a fancy nano-lathe effect for the support commander, as it builds stuff so quick. If you and Alpha don't give it a go, I might
Updated mod with drifter effect. - Drifter has a longer projectile than Bolo - Slightly more blue than Bolo - Hover effect changed to be light blue regardless of team color (this applies to Ares and Kaiju as well)
love this mod, adds much better pew pew to pew pews lel wondering if you could make the uber cannon a bit more pew pew too.
It's been requested before xD, it's kinda on the list, but I think adding effects to the new units takes priority. Thanks for your opinion though! Keep em coming. :3
You're thinking of the Colonel. Also, I noticed you followed my suggestion of longer trails for the Drifter, that is really cool. Thanks! Edit: And at the very end of the demo with the Bolo and Drifter fighting it out, who won? I'm on the edge of my seat here!
Hey! It was a good idea, I don't lie when I say I am thankful for the input everyone provides . In the end, the drifter succumbed to insurmountable odds, and slow turret speed.
Does the Helios have an effect when it is teleporting a unit down, or is it always showing the blue octagon rings? I was thinking it might be cool to have a flash downwards right as the units appear on the ground.
Good idea, but there is no event to bind with in order to create the effects. Could be possible if I script that behaviour with the new js api, but I do not think that is worth the effort.
Thanks for the updates so far, in my opinion this is the greatest PA mod, it makes battle so much more intense. Ares next please Is it possible to change the effect on the atlas, maybe make it look more energy based than earthquakey.