see this is where you start sratching the root of the problem. I LOVE metal planets. And.... that so called "king of the hill" mode can hardly be called one. It would if there were any depth. But as I've illustrated time and time again: there is none. it's all decided in the first few minutes of the game, if not by the spawn points alone. how is that interesting? You'll play out a 30 minute match where you knew at the 10 minute mark with absolute certainty that you couldn't get the metal planet back or stop your impending doom and just watch them build their catcaclysts for the rest of the game? (honestly shoot your best counter, and I'll go ahead and tell you why I could finish catas before) you sure like being a good guy greg don't you? I'd rather system including metal planets have actual depth.