Hi. I wanted to see if it was possible to make a UI mod (so no cheats or other server mods), which would show to the player the list of enemy units in an area where he has vision while drag selecting. The list would revert to the player's army units only, when the mouse button is released. It would enable the player to better assess a threat especially with orbital and air stacking and would be very useful for casters, I suppose. Unfortunately, it seems it all comes down to a few holodeck functions, which are direct engine calls (like engine.call('holodeck.beginDragSelect', this.id, x, y) and engine.call('holodeck.selectMatchingTypes', this.id, option, types)) and I'm guessing there is not much I can do. Is this accurate ? I have only read a few lines in 3 JS files, so I might be mistaken. If so, is it by design or just a missing feature ? Is zooming with the right angle as fast as possible a required skill ? Those types of UI limitations make me want to destroy my computer. :-( If not, what am I missing ?