(Post Title Update) Most Overpowered Crossfire Class:

Discussion in 'Monday Night Combat 360 Feedback and Issues' started by Im Hudson, November 14, 2010.

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Most overpowered crossfire class?

  1. Assault

    4 vote(s)
    7.8%
  2. Assassin

    4 vote(s)
    7.8%
  3. Gunner

    3 vote(s)
    5.9%
  4. Sniper

    27 vote(s)
    52.9%
  5. Support

    9 vote(s)
    17.6%
  6. Tank

    4 vote(s)
    7.8%
  1. th3cozy

    th3cozy New Member

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    I say get rid of sniper traps.
  2. zippyhall

    zippyhall New Member

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    Snipers without a doubt.
    Imagine how fun Crossfire would be without a Sniper one shot killing you from the other side of the map.
    DREAMS
  3. Blatant Troll

    Blatant Troll New Member

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    I still say the Support (because it's seems to be the only class to repeatedly Juice 4 or 5 times), but besides that, everything seems pretty balanced out.

    [EDIT] Snipers are annoying too, but that could go away if they let us blow up his traps.
  4. StarPilot87

    StarPilot87 New Member

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    Most classes already can, and classes with a Charge or dash can go through them and suffer minimal effects.

    Assault: Grenade Launcher, Bomb, (a well timed) Charge
    Tank: Product Grenade, (a well timed) Charge
    Support: Airstrike
    Gunner: Mortar
    Assassin: (a well timed) Lunge
    Sniper: Flak
  5. Cardboardwarior

    Cardboardwarior New Member

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    Bomb don't blow up no traps.
  6. TOM12121112

    TOM12121112 New Member

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    they do, it just has to be ridiculously close to the trap. i say put a much larger cooldown on the traps, like 30 seconds per.

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