Planetary Annihilation made my PAX 14

Discussion in 'Planetary Annihilation General Discussion' started by portable, August 31, 2014.

  1. varrak

    varrak Official PA

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    That was the most epic game ever. Thanks for being on my team and giving me the honor of annihilazering @garat .

    Talk about a rush, especially after I'd just spent an hour live-debugging a crash on the show floor, and creating a build.

    Yesterday was a good day.
    tatsujb, Remy561, shootall and 7 others like this.
  2. Jaedrik

    Jaedrik Active Member

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    So, uh, we're going to see vods of all this awesomeness, right? :eek:
    :D
  3. varrak

    varrak Official PA

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    Nobody got it on video :(. Still, doesn't make it any less awesome, and I feel a technical(ish) post about the bug coming on, just because.
    Last edited: August 31, 2014
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  4. rorschachphoenix

    rorschachphoenix Active Member

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    No replay?
  5. squishypon3

    squishypon3 Post Master General

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    It was saved on that particular server so I guess it probably wasn't saved as most multilayer games are since it was hosted there and not connected to any of the other servers. (Think of it sort of like a lan server.)
  6. portable

    portable Active Member

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    --@varrak

    There should be a PAX award for any exhibitor who cranked out day-saving patches to their games on the expo floor. A medal of valor for courage under fire.
    varrak likes this.
  7. varrak

    varrak Official PA

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    Seeing the game running so well after the crash was fixed was reward enough. I am beyond proud of what we have accomplished in such a short period of time. We made a game that should have taken twice as many people five years, in two years, and it rocks.

    Seeing it run on the show floor, with epic matches, and with the audience cheering planet smashes and annihilaser victories, was amazing.

    So happy... (And tired... But mostly happy)
  8. LmalukoBR

    LmalukoBR Well-Known Member

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    Yes please!
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