Planetary Annihilation LiveStream: April 19th, 2013

Discussion in 'Planetary Annihilation General Discussion' started by garat, April 15, 2013.

  1. ToastAndEggs

    ToastAndEggs Member

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  2. SmoothApproach

    SmoothApproach Member

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    bump, me to :oops: :?

    Edit: Maybe they use different measurements for what really is one meter in Supcomm and PA
  3. veta

    veta Active Member

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    20,000m*20,000m=400000000m2
    20km*20km=400km2

    SA=113097000m2
    SA=113km2

    113097000m2/400000000m2=.282
    113km2/400km2=.282

    so this would be about 28% the size of setons clutch, although my understanding is units and buildings will be relatively smaller as well

    an equivalent supcom map would be 10.6km*10.6km

    edit: oh wow fixed, i think meters and km are really derping everyone out
    Last edited: April 25, 2013
  4. nanolathe

    nanolathe Post Master General

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    Your grasp of maths is quite astounding. How did you manage to get from 113,097,000 m2 to 113.7 km2?

    It's truly amazing. I mean... where did that .7 even COME FROM!?. What happened to the 97,000?

    How could you butcher 113,097,000 so completely? All you had to do was knock off a few 0's at the end...

    Was it like: "You know this 'Hundreds of Thousands' and 'Tens of Thousands' part of the number? Yea, we don't need those!" *throws them over-shoulder*
  5. SmoothApproach

    SmoothApproach Member

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    I'm guessing he did it the same way I did it first time and got puzzled.
    Planet radius is 3000m, which is 3km.

    Area of a sphere is: A=4×pi×r^2 and by this simple math you get---->
    A=4×pi×3^2
    A=113.0973355 km^2 ~ 113.1 km^2

    Definition of a square kilometre can be found here

    and by that definition square flat map would need to be approximately big 10.63km×10.63km. That seams to be almost half the size of Setons if the measurements are the same, which I don't know, I just know SI :p

    Correct my math fail also than mister professor cause I am dumb also :D

    edit: I also don't know where he got that .7, but its still allot better math then veta's up there he seams to have forgotten a few zeros
    Last edited: April 25, 2013
  6. nanolathe

    nanolathe Post Master General

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    Last edited: April 25, 2013
  7. SmoothApproach

    SmoothApproach Member

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    yeah cause it round up those last digits because default significant digits is 6, I used my calculator and wrote all the numbers, its not that important, what's puzzling me is if this map is so huge, which it seams in the picture, how can it be almost the half size of setons, (by this math) or did they use some other measurements in Supcomm?
  8. nanolathe

    nanolathe Post Master General

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    SupCom's scale is whack.

    Also, I wasn't here to "correct" anything more than that .7 It just made me cry.
    Last edited: April 25, 2013
  9. SmoothApproach

    SmoothApproach Member

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    My thoughts exactly :D

    By this math planets radius should be at least 5.7km to match area of the setons (it would be a little bigger than)
  10. ToastAndEggs

    ToastAndEggs Member

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    Im so confused.


    Whatever.
  11. cola_colin

    cola_colin Moderator Alumni

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    Somehow I think the scale PA uses is probably hard to compare to SupCom.
    To compare it you need more than just that surface area.
    You would need to compare the factor of average unit speed and surface area and the factor of average unit size and surface area.

    I don't know the numbers to do that, since the PA numbers are unknown so far and are likely to change in the future since the game is only pre alpha after all.
  12. nanolathe

    nanolathe Post Master General

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    You would also need to know the conversion rate for "PA Metres" to "SupCom Metres"

    I guarantee they're not the same.
  13. ToastAndEggs

    ToastAndEggs Member

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    Also if Setons is really that big, MOTHER OF GOD every unit in Supcom is like 8 square meters.
  14. cola_colin

    cola_colin Moderator Alumni

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    You don't. I.e. (random numbers):

    PA: 10m distance 2m/s unit speed => 5s to travel

    SupCom 100m distance 20m/s speed => 5s travel

    So in this example everything would feel like it is the same.

    The m-unit cancels itself out, only the ingame-seconds remain, which are usually equal to real world seconds.
  15. syox

    syox Member

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    Well no supersized Experimentals. In PA right now.
  16. comham

    comham Active Member

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    Actually useful units, given that the map "km" is arbitrary:

    Time taken for the commander to move 20 times his footprint
    Time taken for the T1 attack tank to move 20 times its footprint
    Relative speed of scout aircraft compared to the commander
    Height of a single tree relative to a scout kbot
    Size of planet expressed in numbers of T1 Energy plants that could be drag-built round the equator
    Last edited: April 25, 2013
  17. chrispins

    chrispins New Member

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    Just by visually estimating the relative scale of that 3,000m radius planet compared to the size of PA units, I would say that it contains about 3 or more Seton's Clutches within its surface area.
  18. bgolus

    bgolus Uber Alumni

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    Here's some numbers. Note the PA numbers are not the real balance numbers, just what they are as their initial unbalanced settings.

    SupCom Commander height: ~40m
    PA Commander height: ~12m
    SupCom to PA commander height ratio ~ 3.33 : 1

    SupCom Commander ground speed: ~33.3m/s
    PA Commander ground speed: ~10m/s
    SupCom to PA commander ground speed ~ 3.33 : 1

    While I'll stress again these aren't final numbers for PA, I'm sure you can see a pattern there.

    edit: fix typing fail
  19. syox

    syox Member

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    Math! :shock:
  20. nanolathe

    nanolathe Post Master General

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    Genius Holmes. :roll:

    As something a little more substantive; You've changed the scale by roughly a third while keeping the same measurement of a metre? So the Planet Jon showed us is roughly 3 times as "big" in terms of unit-to-map scale then?

    113.1 km2 is in fact much bigger than we thought is was :p

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