Planet size contest ;)

Discussion in 'Planetary Annihilation General Discussion' started by SXX, July 16, 2013.

  1. comham

    comham Active Member

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    I think that's just because of the other various settings people are using at the moment to speed up generation. People are just going for size right now.

    May I request a series of size 400 planets, each with one other parameter changed, and another series of size 400 planets with a series of biome Size values? It would be handy to see a fair comparison.
  2. beanspoon

    beanspoon Member

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    Indeed. I think the reason it looks strange is that biome size does not scale with planet size, so you still have biomes designed for <100 radius planets on a planet more than 7 times the size.

    How many other people have created water worlds by the way? It was one of the first things I did xD
  3. tatsujb

    tatsujb Post Master General

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    Guys please stop generating 0 resource, 0 height range planets. I knew it was easy, I tried it, 700 size took me 5 minutes to generate : http://www.youtube.com/watch?v=qAf_irH10F0

    What's really interesting is seeing big planets with nice detail and a big height range (like smallcpu's)
  4. comham

    comham Active Member

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    Yeah, maybe now that we've got some pretty big planets done we could have a prettiest/most interesting planet contest.

    Also this thread is making me hyped for interplanetary travel/combat/whenever the first video of the ingame asteroid impact is released.
  5. kvalheim

    kvalheim Post Master General

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    You know what though?
    Recon on those huge planets will be a b*tch.

    Although it means I guess that instead of both armies meeting each other with small units, it's likely each army will have a sizeable force by the time they clash and have to anticipate their opponent more.
  6. tatsujb

    tatsujb Post Master General

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    yes that was the whole stake of forged alliance (...and also why they had a third tier, as it unlocked tons of handy intel units and structures that simplified scouting and recon on huge maps. the Novaks Statelite, the Eye of Rhianne, the tier three scout, the Perimeter Monitoring System...)
  7. SXX

    SXX Post Master General

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    I posted explanation on how real planet radius calculated, but it's on limited access subforum. I think others might be curious about that too, so I re-post it here:
    ............................
    You can check PA logs in "C:\Users\YOUR_USERNAME\AppData\Local\Uber Entertainment\Planetary Annihilation\log\" and you will see exact radius of planet you generated. E.g I generate planet with editor radius 20:
    Radius comparison table:
    • Radius in editor: 0 -> Radius in game: 200
      Radius in editor: 1 -> Radius in game: 220
      2 -> 240
      10 -> 400
      20 -> 600
      25 -> 700
      39 -> 980
    That mean radius formula is: 200+20*multiplier

    PS: As long as we know Uber use meters, so when you generate planet with radius multiplier 5 you get planet with 300 meters radius.
  8. tatsujb

    tatsujb Post Master General

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    sxx that post left me with more questions than answers...

    the planets we play on are of 20meter radius right?
    Last edited: July 20, 2013
  9. SXX

    SXX Post Master General

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    No. You can run game with AI and then check logs in directory I mentioned.
    You can find string like that in logs:
    That mean your current planet is 654 meters in radius.
  10. tatsujb

    tatsujb Post Master General

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  11. SXX

    SXX Post Master General

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    I only explain formula which used by planet generator/editor, you know we can't play on them yet.
    As long as I understand when you create game it's server decide what radius planet will have.
  12. kmastaba

    kmastaba Member

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    How to convert the old units to the current editor?
  13. zaphodx

    zaphodx Post Master General

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    new radius = 20(10 + radius)
    e.g. radius 20 is now radius 600.
  14. kalherine

    kalherine Active Member

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    4.jpg 1.jpg We need moore tools to the map editor.

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  15. quazzi

    quazzi Member

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    My size is the biggest. The bush of course. It's cousin.
  16. FireDrakeX

    FireDrakeX Member

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    According to our current understanding of how solar systems form, this is not possible. As a gas cloud condenses to form a solar system, the area of highest gas density will naturally be at the center of the collapsing cloud, and that is where the star will be born. Stars out-mass planets, even incredibly large ones, by several orders of magnitude. To give you an example from our own solar system, the mass of the Sun is roughly 1000 times larger than the mass of Jupiter. If you add up all of the rest of the objects in the solar system and compare them to the Sun, the Sun still has a mass that is about 970 times larger.

    Now, I suppose you might be able to find a system were a star has died, leaving behind a white dwarf, and this white dwarf may have a large planet in orbit. However, even though the radius of a white dwarf is much smaller than the Sun, its mass is only slightly decreased, and thus it would still out-mass any planets in orbit by a few orders of magnitude.

    tl;dr: No, you won't find any planets-star binary systems.
    carlorizzante likes this.
  17. darknessxam

    darknessxam New Member

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    4000 Radius, Because why not. almost 12 GB of Ram on this behemoth

    Attached Files:

  18. tatsujb

    tatsujb Post Master General

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    good job soldier! (though that's a 190 from the olden days)

    you also get a medal for bringing this thread back to life. I'm going to have my shot at it again.
  19. carlorizzante

    carlorizzante Post Master General

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    Indeed. The Star of a System cannibalizes basically all the matter. Our Sun for example sums up for the 99,9% of the mass of our System.

    The planets originate from what's left. Which is miserable in comparison to the mass of the their Star.

    Here some more reading: http://en.wikipedia.org/wiki/Planetary_mass

    The largest planet, Jupiter, is 0.0009% the mass of the Sun, while the Earth is about three millionths (0.000003%) of the mass of the Sun.

    Yep. We are pretty small. That's why I like very much the abstraction in planets and units design of Planetary Annihilation.
  20. carlorizzante

    carlorizzante Post Master General

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    Indeed. Let's speak about size :D

    Methlodis and cdrkf like this.

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