Pelican accel/brake and unload

Discussion in 'Balance Discussions' started by elodea, February 5, 2015.

  1. mot9001

    mot9001 Well-Known Member

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    I absolutely think this is a great idea. Its like in Zero-K i think too. What about like enough damage to kill a boom and then also 1/3 of the total hp so that booms won't be exploding still.

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